Profile Picture

What's New in 3DXchange 7.3

Posted By Peter (RL) Last Year
You don't have permission to rate!
Author
Message
Peter (RL)
Peter (RL)
Posted Last Year
View Quick Profile
Distinguished Member

Distinguished Member (56.3K reputation)Distinguished Member (56.3K reputation)Distinguished Member (56.3K reputation)Distinguished Member (56.3K reputation)Distinguished Member (56.3K reputation)Distinguished Member (56.3K reputation)Distinguished Member (56.3K reputation)Distinguished Member (56.3K reputation)Distinguished Member (56.3K reputation)

Group: Administrators
Last Active: 2 hours ago
Posts: 16.6K, Visits: 25.1K
3DXchange v7.3 (7.3.2127.1) released on September 27th, 2018

Added:

New option: Preference > Compress Motions on Save.
- Provides a 3 level slider that corresponds with the amount of desired compression.
- Higher Motion Quality equates to higher file sizes.
- If left unchecked, then no compression will be applied.

Fixes
:
Fixed: UV settings are disabled on FBX objects imported into 3DXchange.
Fixed: Failure to export FBX with aligned motion from 3DXchange.


3DXchange v7.23 (7.23.2013.1) released on August 15th 2018

Fixes:
Fixed: 3DXchange 7 crash with certain FBX files imported from Blender.



3DXchange v7.22 (7.22.1703.1) released on May 3rd, 2018

Fixes:
Fixed: Failure to export (*.rlMotion) from characterized BVH and FBX files.
Fixed: Genesis characters with hidden mesh from Daz 3D failed to auto-convert to non-standard characters.


3DXchange v7.21 (7.21.1603.1) released on April 11th, 2018


Enhanced:
Optimized Genesis 8 and Daz Import Pipeline (See HERE for more information)

Fixes:
Fixed: Certain FBX files crashes 3DXchange when exported.
Fixed: 3DXchange crashes on importing certain OBJ files.
Fixed: Mesh becomes displaced when an OBJ file exported from a Daz Genesis character is modified and reimported via Modify > Replace Mesh.
Fixed: Mesh becomes displaced when an OBJ file exported from a Daz Genesis character is modified and reimported via Modify > Face Setup > Morph List > Add.
Fixed: Unable to export iAvatar for non-standard converted characters.
Fixed: Auto-Conversion does not map the expressions for the Face Setup > Expression Editor > Eye tab.
Fixed: BVH can not be exported for iMotionPlus, an error message appears instead.
Fixed: Auto-converted Daz Genesis 8 characters do not assume the t-pose.
Fixed: Input for rotational data does not work for non-standard characters with adjusted t-pose.

How to Update


                                                                

Peter
Forum Administrator

www.reallusion.com


Edited
Last Year by Peter (RL)



Reading This Topic