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Kelleytoons
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Kelleytoons
Posted 11 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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lpatter (10/20/2015)[hr 2. MY disk seems to be writing constantly. It happens even when I boot up and have not used Iclone. It may be a sign that I have a virus or totally unrelated to the upgrade but it started with the upgrade.
You should definitely check this out with the tools you have (like Task Manager and whatever AV you have installed) because that doesn't sound right. My disk is definitely NOT writing on either my desktop or laptop unless I do a save or something (right now I have iC6 running in the background and my machine is dead quiet, so nothing is happening with either the disc or CPU or even GPU).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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justaviking
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justaviking
Posted 11 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 8.2K,
Visits: 26.5K
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I'm resurrecting my observation (complaint) about: "Unnecessary GPU usage when iClone is idle and scene contains a reflective object"
I posted all the details in this thread (sorry about not doing it here first): https://forum.reallusion.com/258199/Unnecessary-GPU-usage-Scene-with-reflective-object-iClone-idle-GPU-at-70-load
UPDATE:
See recent, earth-shattering discovery in my detailed thread. It's not only reflections. Rather, something even more mysterious... Go check it out.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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animagic
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animagic
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 15.8K,
Visits: 31.4K
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Something went wrong with the clothing of CC characters between iClone 6.2 and 6.21. The same character which was OK in 6.2 now shows all kinds of skin peek through that cannot be fixed by selecting Conform. It still is OK in existing scenes, but if I replace the character with the same character I get peek through. I would like to reverse to 6.2, because iClone is unusable like this as I don't feel like spending a lot of time fixing this. BTW, I have Hide Mesh enabled, but that doesn't seem to hide the mesh in this case. Also, in the 6.21 version, there is an unfortunate collision between jeans and boots. UPDATE: I found the cause of my problem: for some reason the custom terrain I was using interferes with the clothing of CC characters (Christian and Natalie show similar issues). This is just an iClone terrain in the new format using a height map and a mask. I will now check if this is true for any such terrain.
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animagic
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animagic
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 15.8K,
Visits: 31.4K
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I did some further investigating, and the problems only occur with my specific terrain. I tried the iClone Butte terrain and the characters appear fine. I'm providing a link to the terrain: http://www.virtualrealist.com/uploads/country_town.zip, so that RL (or anyone else) can use it for testing and figuring out the problem, which did not occur in iClone 6.2. I will try to make the Pinhead character available as well through my MarketPlace store. EDIT: I did; go here: http://city.reallusion.com/ContentPreview.aspx?i=JICc3a100862cdbaa924
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wires
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wires
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.7K,
Visits: 26.5K
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@ animagic, Hi Job, I've posted some test results here. :)
Gerry
System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.
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Postfrosch
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Postfrosch
Posted 11 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 6.9K,
Visits: 18.4K
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pinguintje
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pinguintje
Posted 11 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 834,
Visits: 1.1K
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@animagic Hoi Job, First thanks for the new Pinhead. A wonderful character :):):) I also did some "investigations" on a terrain. The terrrain you see is a prop, converted to terrain. CC Characters (not only Pinhead) on this terrain are very strange. (A kind of bounding box around them). Is the prop not converted to terrain,all is normal , no "bounding box" and no holes in the clothes.

Best Regards, Arie
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animagic
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animagic
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 15.8K,
Visits: 31.4K
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Thanks for doing the testing and confirming the "holes in the pants" and also finding some other interesting phenomena. I noticed the physics warning as well. This terrain was originally created in iClone 5, but doesn't use any physics as far as I'm aware. I may try to recreate it in iClone 6 and see what happens.
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Rampa
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Rampa
Posted 11 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 8.2K,
Visits: 62.6K
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I thought the physics could not be switched to PhysX at first, but someone (i've forgotten who :( ) pointed out that there is a physics check box in the texture tab for HM terrain that does enable PhysX.
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animagic
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animagic
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 15.8K,
Visits: 31.4K
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I've found since that I can reproduce the same problem with the Hill terrain. There is a point where when the character's feet touch the ground and the knees are slightly bent, the clothes revert to their hole-less state. Regardless, I think this is a bug... :(
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