tomelissaconway (11/11/2022)
Did you figure out which lighting and/or engine scalability settings will fix the issue? Because I really want to use this hairstyle and I'm not having any luck tweaking things. I did take a look at the opacity maps in Photoshop. The Eyelashes (which look fine in both the viewport and renders) = 4096 x 4096; the Hair = 2048 x 2048; the Brows = 1024 x 1024 I was not able to figure it out at all. I moved on to using Groom assets; initially created in Blender and then exported as Alembic files and imported into UE5.
I may try again in the future with another character, but I couldn't figure out how to make it work in UE5.