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Message
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RLord321
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RLord321
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 11,
Visits: 97
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Thank you, Peter. I am looking forward to the upgrade. Also, no issues with not being able to load CC3.3 characters in CC 3.22 because I haven't been able to use it to create any due to the bugs...
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Peter (RL)
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Peter (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Hi Everyone Today we released Character Creator 3.31 to fix a number of issues that were reported. If you reported any issues, please check to see if 3.31 has fixed the problem and if not please let us know. Do also remember to report outstanding issues on the Feedback Tracker as well. Thanks.
Peter Forum Administrator www.reallusion.com
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cytoo
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1,
Visits: 18
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hi, i didn't read through the 16 pages to see if this was already mentioned.
when i want to save a project or obj fbx or whatever and i give it the same name as a folder in the desired location, it opens the corresponding folder instead of saving it. because of the way i organize my projects it is a bit annoying and i have not yet had the experience that other programs behave the same way, it is not intuitive. when i click on save i want to save and not open something.
thanks a lot
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c68
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 81,
Visits: 4.8K
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Hello Peter, Unfortunately the offset bug still exists in version 3.31.... :/ 75% of original size (was 667x19) - Click to enlarge The T-Shirt above has been created in MD, then exported to OBJ and imported into Blender ... everything works as expected... Then import the OBJ into CC3.31 as an Accessory and get that strange offset ... Here the link to the Feedback Tracker: https://www.reallusion.com/FeedBackTracker/Issue/OBJ-import-on-creating-a-new-accessory-has-a-strange-Z-offset
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Orientlove
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Orientlove
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 56,
Visits: 482
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Hi! I have the last update of CC3 Pipeline and I wanted to try and make some trousers using Zbrush, but I found an issue concerning GoZ and the character poses. I mean: As I send the base character to Zbrush in the A Pose, Zbrush receives it with the wrong legs pose, as you can see in the image below. There's no way to have an A Pose with the legs opened.
75% of original size (was 667x19) - Click to enlarge
The only way to receive the character with open legs in Zbrush is to choose the Current Pose button. But at this point the problem is that there isn't a same Current Pose button from Zbrush to CC3 (only A and T) so the mesh doesn't fit the character:
75% of original size (was 667x19) - Click to enlarge
I tried to introduce the mesh as an Obj, but CC3 asks me for the Fbx format, that I can't produce in Zbrush.
I suppose this to be an issue... I'm still not very good to these 2 programs though.
Thanks for reading Regards Michela
------------------------------------------------------------------------------------------------------------------------------------ Great store! :Wow::

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CROFIELD GAMES
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CROFIELD GAMES
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2,
Visits: 36
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Hello, I have big issue. Viewport is white and gliche. Cant see character and after changing base mesh it say Failed to load a file, and after clicking New file it say same and program exit 75% of original size (was 667x19) - Click to enlarge 75% of original size (was 667x19) - Click to enlarge
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whateverhelps
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whateverhelps
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 5,
Visits: 34
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So before I bought the plug in for realistic skin, I could edit the textures in gimp or 3rd party software. Now that I spent the $199 I cant edit the textures anymore? I gives me a pop up to learn more about skin gen premium. If me buying more takes away a feature I would like a refund on that.
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whateverhelps
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whateverhelps
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 5,
Visits: 34
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Glad I was wrong. It works
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unit23
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unit23
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 115,
Visits: 380
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Workflow in Character Creator 3.32 is extremely slow. Adding skin effects, updating content with new morph targets, it takes literally several minutes, and this on a high end system. It's not fun working in Character Creator 3.32 because there are so many long waiting times. I hope this gets addressed. It would be much faster to provide an option to download already converted content, in specifically in the resolution choice of the user, e.g. I don't need 4K or 2K at all. That would be great, thanks.
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Peter (RL)
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Peter (RL)
Posted 5 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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A white viewport normally indicates an incompatible graphics card or outdated graphics drivers. Try updating your graphics drivers and see that resolves the problem. If it doesn't, please share your full system specifications including graphics card. Thanks.
Peter Forum Administrator www.reallusion.com
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