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bruceberg
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bruceberg
Posted 8 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
Posts: 172,
Visits: 500
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Sonic7...I'm curious now if you will get better results using V2 of the Kinect. The specs seem superior to the V1 model, which is what I have. Regards...Bruce
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sonic7
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sonic7
Posted 8 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 1.7K,
Visits: 19.4K
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I think Snarp might be busy setting up his office / heating etc. (Hope all goes well with that). In Snarp's absence though ..... @asecretofthe Yes, these are the sorts of things Snarp and myself will be looking into and 'comparing notes' on. It's great you chimed in with your findings though - we'll have your experience as an extra reference point. ☺ @nikofilm Yes - I've seen some results from ipisoft and they seem to be good. I'm going to start off with the iClone approach to see whether I can't get good enough results for my needs. I'm not big on committing to the 'renting/subscription' based approach, but I know Kelleytoons went that route so there's no doubt sound reasons for the choice. I guess I'd like to give the kinect mocap plugin a good try first. (I may have to do what you've done - time will tell). ☺ @bruceberg Hi Bruce - (sorry to hear about your experience - the jitter/jumping etc) - I've chosen to get into mocap so as to avoid the time consuming tweaking of motions by hand. There's probably some creators who've mastered that and can manually produce very natural results quite quickly. I'm less than confident in being able to do that; I'm also assuming that mocap will be a faster approach. But if the mocap ends up requiring heaps of tweaking to 'salvage' those captures, well it'll be false economy. It's all totally theoretical on my part atm - soon I'll get to try it for real. I'm glad you're going to 'keep after it' though Bruce - maybe between you, Snarp and myself - we might iron out some bugs with this. I've taken delivery of my V2, my adapter will be following soon. ☺ ◇◇◇ The difference between winning and losing is most often not quitting. ◇◇◇ - Walt Disney
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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! :( - yikes! ... ● MSI GT72VR Laptop, i7 7700HQ 4-Core 3.8 GHz 16GB RAM; Nvidia 1070, 8GB Vram ● iClone-7.93 ● 3DXChange Pipeline 7.81 ● CC-3 Pipeline 3.44 ● Live Face ● HeadShot ● Brekel Pro-Body ● Popcorn FX ● iRAY ● Kinect V2 ● DaVinci Resolve17 ● Mixcraft 8.1
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bruceberg
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bruceberg
Posted 8 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
Posts: 172,
Visits: 500
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Snarp Farkle...what a great name! I'm old enough to remember Frank & Fannie Farkle. I've been messing with the Mocap system all day with less than spectacular results. I bought a Kinect for Windows about a year ago and played with it for a couple of days, but never did get any good results. I had a laptop that I used for field work, so it became my motion capture workstation. I had iClone 6 and the Mocap plugin loaded on it and used my basement family room for the actual captures. That laptop died a while back and just today I finished getting it ready for captures. I'm about 2/3 through my latest project, which is a full length movie. I've been mostly using stock or purchased motions so far, and modifying them as needed, or creating my own using edit motion layer. But today I needed some specialized motions and I decided to see if Mocap could be of any assistance. Every attempt at recording a motion resulted in either one that continually jumped up and down, or the arms and head went askew. I worked on it for about 4 hours, using every setting available just to see what fixed or broke the motion. Nothing worked. Then I wondered if maybe my Kinect was defective, so I decided to look into maybe getting another one, but thought I would check here first. After reading many posts here, I'm wondering if it's really going to work at all. Another member mentioned that at best, all it can produce is frontal motions which is also what I experienced. So until I can arrive at some resolution of my Mocap problems, I'll just have to continue to build my own by hand. None of this helps you, I realize, but I am going to keep after it. If I arrive at a solution, I'll post here. Regards...Bruce
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nikofilm
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nikofilm
Posted 8 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 332,
Visits: 4.7K
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Hello. Why not try ipisoft. This is a very good program. I am very satisfied. I paid $ 45 for three months. For this money the quality is very good. With one kinect I do 360 degrees. I do not advertise ipisoft. But it's better than kinect mocap on iClone.
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nikofilm
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nikofilm
Posted 8 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 332,
Visits: 4.7K
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Hello. Why not try ipisoft. This is a very good program. I am very satisfied. I paid $ 45 for three months. For this money the quality is very good. With one kinect I do 360 degrees. I do not advertise ipisoft. But it's better than kinect mocap on iClone.
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asecretofthe
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asecretofthe
Posted 8 Years Ago
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Group: Forum Members
Last Active: 8 Years Ago
Posts: 7,
Visits: 18
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kinnect mocap seems kind of limited. It doesn't track wrist. Which makes allot of gestures look allot less lifelike. It also doesn't really track the hip. Nore does it seem possible to turn around.
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Snarp Farkle
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Snarp Farkle
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 770,
Visits: 3.6K
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Hi sonic7, Kelleytoons has a wealth of information regarding many things in the 3D animation world, I learn a lot from him too. Some users had problems with the Kinect Mocap system when the add on first came out from what I've read, other users expected clean animations right out of the box and were disappointed that it was going to take some work to get good results, but we have the "Curve Editor" now in iC7 which should speed things up for us late bloomers! :laugh:
I also re-watch all the Reallusion tutorials constantly because I find I still learn a little something each time... as long as I can stay awake that is! :blink:
This thread has had over a thousand views which tells me that people are still interested in the Kinect Mocap system for iClone, I will try not to disappoint anyone as I move along with this experiment but no promises there! :P I apologize that it's taking me so long to get to the meat of this experiment, a nasty injury put a stop to completing my new office last fall, now it's just too damn cold to do any work in there and I only got three feet of space to try to get in front of the sensor in the very small office space I currently have now, which will not work.
I did get a propane heater and will gas it up tomorrow so I can get moving on this experiment and update the forum as I go. It may only be you and me reading this thread but between us both one of us will get it right! LOL
Dell XPS 8900, Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 3408 Mhz, 4 Core(s), 8 Logical Processor(s), 16 GB RAM, - 4 GB GeForce GTX 745, NVIDIA compatible. Acer Aspire V Nitro Laptop, 2.5GHz Intel Core i5-7300HQ processor with 6MB cache, 256GB solid state drive, 16GB Ram, 4 GB NVIDIA GeForce GTX 1050 Ti graphics.
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sonic7
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sonic7
Posted 8 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 1.7K,
Visits: 19.4K
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Hi ..... Yes - your comment ...." I can not afford the Perception Neuron setup this is the only way I can get motion capture at this time".... I can totally relate to - I'm in exactly the same boat. Yes - it doesn't seem like many are going this way these days (I'm a late starter), but I honestly reckon there's quite a few (in the wings), holding off for one reason or another. (look at how many have been viewing - must be some interest there) Maybe they've held off because of reading too may 'disaster' stories, or are confused / unclear how to proceed... I'm really glad you started this thread, because well, we're venturing into this together !! :P (plus I was inspired by Kelleytoons) BTW - I placed my order for the xbox kinect v2 yesterday, and for the USB 3.0 power adapter a few days back. (Yes - the adapter was pricey) Can I know your name?
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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! :( - yikes! ... ● MSI GT72VR Laptop, i7 7700HQ 4-Core 3.8 GHz 16GB RAM; Nvidia 1070, 8GB Vram ● iClone-7.93 ● 3DXChange Pipeline 7.81 ● CC-3 Pipeline 3.44 ● Live Face ● HeadShot ● Brekel Pro-Body ● Popcorn FX ● iRAY ● Kinect V2 ● DaVinci Resolve17 ● Mixcraft 8.1
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Snarp Farkle
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Snarp Farkle
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 770,
Visits: 3.6K
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Hi sonic7, I went with the xBox One sensor because it seemed to be the one referred to on [ THIS PAGE], if you look at the comparisons it shows it to be the one to use. I'm still struggling to get heat in my new office so I can be a little more objective on all this, I will update my original post with some positive responses to the questions I've seen so far. Not as many users seem to be going this route now days, and since I can not afford the Perception Neuron setup this is the only way I can get motion capture at this time, but I made a commitment to get it working, iron out the bugs and explain the best I can how I did it. So please don't worry about posting your questions in this thread, we learn from each other, that's what makes this forum so special! ;)
Dell XPS 8900, Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 3408 Mhz, 4 Core(s), 8 Logical Processor(s), 16 GB RAM, - 4 GB GeForce GTX 745, NVIDIA compatible. Acer Aspire V Nitro Laptop, 2.5GHz Intel Core i5-7300HQ processor with 6MB cache, 256GB solid state drive, 16GB Ram, 4 GB NVIDIA GeForce GTX 1050 Ti graphics.
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Snarp Farkle
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Snarp Farkle
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 770,
Visits: 3.6K
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@asecretofthe, You posted:
"Is there a trick to connecting this to iClone 7? I'm trying iClone 7.2 Trial with Kinect Mocap Plug-in - Xbox One v1.0 Trial, The Kinnect Mocap Plug-in can connect to the kinnect one. And I'm able to calibrate. But when I open iClone 7.2, 'Device MoCap' is grayed out in the animation menu. Am I missing some thing? Or is there another peace of software I need to install?"
Did you ever resolve this issue?
Dell XPS 8900, Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 3408 Mhz, 4 Core(s), 8 Logical Processor(s), 16 GB RAM, - 4 GB GeForce GTX 745, NVIDIA compatible. Acer Aspire V Nitro Laptop, 2.5GHz Intel Core i5-7300HQ processor with 6MB cache, 256GB solid state drive, 16GB Ram, 4 GB NVIDIA GeForce GTX 1050 Ti graphics.
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