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Cricky
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Cricky
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 2.8K,
Visits: 13.8K
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Motion Layer Edit:The Bone Edit Panel needs to have the ability to expand the window size, so you can choose the bone you want to edit; not in the scene, but in the list. I just tried an edit of a prop that has a 36 bone chain, and while using expand all the list expands and when scrolled, the list transitions to the right hiding all bones in the list past bone 15. This has likely been reported, but searching a single thread is fruitless. Search Engines are not very well designed or structured here on the forum or the stores. One of the extreme weaknesses that needs attention everywhere. I feel like I'm walking through Wal-Mart and you want me to see everything before I get to the items I came for. I am not an impulse buyer, but it may work on others, so I see why it has not been fixed.
SKYPE ID: rc.650
http://city.reallusion.com/store/ModuleExpand.aspx?id=GS634545170497417354&mdid=18866
http://city.reallusion.com/ContentTag.aspx?tagname=Cricky&AuthorID=20081020688550191201#]Reallusion Store Content
" If I had Alzheimer's (Old Timers), would I know it? "
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animagic
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animagic
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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namunger (3/22/2015) Sound issues... -I used "drag-and-drop" to put a 1 minute .wav file into a project, it showed up in the timeline and played fine. -After adding 3 image planes to the scene, the sound glitched out and started playing back as loud static (it was fine after the first two planes, the third one crashed it). -I deleted the sound from the timeline, but kept hearing very quiet static every time I played back after that. -I tried re-importing the sound file, but it was back to loud static, and didn't show up in the timeline anymore. The only way I could stop it was turning sound volume down to 0 in project settings. After that, there was still soft static.
I'm rendering it out now to see if there's still noise on the rendered video.I had a similar problem with static noise. I had a scene with dialog and a WVM video on a projection screen (plane). The dialog was fine but the sound of the video was all static. So something is wrong with the sound.
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animagic
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animagic
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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There are still issues to discover. I'm reporting this before I forget. I have a project where a couple of characters walk along a path. The path is set to be projected to the terrain. However, when I open the project again, I always see the following: 
To correct this, I have to uncheck and recheck the "Project to Terrain" setting for the path. After that, things are fine.
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prabhatM
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prabhatM
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1.8K,
Visits: 8.1K
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Cricky (3/22/2015) Motion Layer Edit:
The Bone Edit Panel needs to have the ability to expand the window size, so you can choose the bone you want to edit; not in the scene, but in the list.
I just tried an edit of a prop that has a 36 bone chain, and while using expand all the list expands and when scrolled, the list transitions to the right hiding all bones in the list past bone 15.
This has likely been reported, but searching a single thread is fruitless. Search Engines are not very well designed or structured here on the forum or the stores. One of the extreme weaknesses that needs attention everywhere.
I feel like I'm walking through Wal-Mart and you want me to see everything before I get to the items I came for. I am not an impulse buyer, but it may work on others, so I see why it has not been fixed.I did not have the chance to understand it deep. What advantage one gets when the bone edit option is activated ?
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prabhatM
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prabhatM
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1.8K,
Visits: 8.1K
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animagic (3/28/2015)
There are still issues to discover. I'm reporting this before I forget. I have a project where a couple of characters walk along a path. The path is set to be projected to the terrain. However, when I open the project again, I always see the following:  To correct this, I have to uncheck and recheck the "Project to Terrain"setting for the path. After that, things are fine. Your terrain looks really nice.
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animagic
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animagic
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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I have several G5 characters for which I have created new faces in iClone 6. I really like those faces as they look better in my opinion. However, I have discovered a problem when the character speaks: the teeth don't show correctly (they seem almost hidden). The regular standard G5 characters don't have that issue. I discovered a workaround: when the Facial Features dialog is open while the character speaks, the teeth show, although still not quite correctly. The tongue animation seems to be gone as well. The following clip shows the problem and the effect of the workaround. The character on the left, Gwynn, serves as reference. The character on the right received a new face in IC6 and has the problem. Hopefully this can be fixed for 6.1...:P
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Cricky
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Cricky
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 2.8K,
Visits: 13.8K
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prabhatM (3/28/2015)
Cricky (3/22/2015) Motion Layer Edit:
The Bone Edit Panel needs to have the ability to expand the window size, so you can choose the bone you want to edit; not in the scene, but in the list.
I just tried an edit of a prop that has a 36 bone chain, and while using expand all the list expands and when scrolled, the list transitions to the right hiding all bones in the list past bone 15.
This has likely been reported, but searching a single thread is fruitless. Search Engines are not very well designed or structured here on the forum or the stores. One of the extreme weaknesses that needs attention everywhere.
I feel like I'm walking through Wal-Mart and you want me to see everything before I get to the items I came for. I am not an impulse buyer, but it may work on others, so I see why it has not been fixed.I did not have the chance to understand it deep. What advantage one gets when the bone edit option is activated ? Here is an image showing the problem. The listing "HIDES" bones that are assembled inline, and they cannot be selected because they scroll off the list as you move down. The window needs expansion ability.
SKYPE ID: rc.650
http://city.reallusion.com/store/ModuleExpand.aspx?id=GS634545170497417354&mdid=18866
http://city.reallusion.com/ContentTag.aspx?tagname=Cricky&AuthorID=20081020688550191201#]Reallusion Store Content
" If I had Alzheimer's (Old Timers), would I know it? "
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mark
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Group: Forum Members
Last Active: Last Year
Posts: 4.9K,
Visits: 16.7K
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animagic (3/28/2015)
There are still issues to discover. I'm reporting this before I forget. I have a project where a couple of characters walk along a path. The path is set to be projected to the terrain. However, when I open the project again, I always see the following:  To correct this, I have to uncheck and recheck the "Project to Terrain"setting for the path. After that, things are fine. Well I tried to confirm your findings Job...but I can't. Every time I try to reopen the path-test-project I made in iClone6 it crashes on that project!!!:w00t: I swear iC6 is wearin' me out!:w00t:
 Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff
Visit ANIMATED PROJECTIONS Powered by iCLONE
Intel Core i7 3960X @ 3300MHz Overclocked to 4999.7 MHz Sandy Bridge 24.0GB DDR3 @ 833MHz Graphic Display HP ZR30w GeForce GTX 980Ti 6GB Microsoft Windows 7 Professional 64-bit SP1 ASUSTeK COMPUTER INC. P9X79 WS (LGA2011)
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Agonos
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Agonos
Posted 10 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 1.1K,
Visits: 3.1K
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Load "Mason" character. Use the "Avatar Proportion" option. Put the value of "Width" squarely 400. This is hilarious :)
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mark
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Group: Forum Members
Last Active: Last Year
Posts: 4.9K,
Visits: 16.7K
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Agonos (3/28/2015) Load "Mason" character. Use the "Avatar Proportion" option. Put the value of "Width" squarely 400. This is hilarious :)Yep! G6 avatars don't do proportion adjustment at this point in time... FOR SURE!!!! :P:w00t:
 Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff
Visit ANIMATED PROJECTIONS Powered by iCLONE
Intel Core i7 3960X @ 3300MHz Overclocked to 4999.7 MHz Sandy Bridge 24.0GB DDR3 @ 833MHz Graphic Display HP ZR30w GeForce GTX 980Ti 6GB Microsoft Windows 7 Professional 64-bit SP1 ASUSTeK COMPUTER INC. P9X79 WS (LGA2011)
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