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lpatter
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lpatter
Posted 11 Years Ago
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Group: Forum Members
Last Active: 10 Years Ago
Posts: 145,
Visits: 898
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:) :D :w00t::satisfied::satisfied::satisfied:Hallelujah!!!! :cool: FIXED 1. Search Box does not cause iclone crash 2. Physics Segway does not shake like a drunk being bitten by ants in an earthquake 3. Motion Montage Vol. 3 Particle Motion Systems- Track and attach dummy now visible. Workaround used o be CTRL-D 4. AVATAR Motion - Can now add several motions in a row when selecting from the motion library. ADDING MOTION from the motion library generally did not allow more than one even with time remaining on the timeline. In a few cases more than one could be added before the error occurred. If "Perform " path is correct then motions could be added until the timeline is exhausted.
NOT FIXED. 1. This is not an Iclone error. PERFORM. Only motion error remaining is the developer "perform" not working because of using a fixed "hard coded" path not a relative path based on where Iclone is installed. A year ago I had the same issues with Bigboss animals and he fixed them. His was the only animal "Avatar performs" that worked in Iclone 6. The newer developers' perform motions did not work because it was searching for my Iclone where it was not installed an on drives that did not exist. Maybe you can talk to Iclone about using relative path to find the installation directory or ask Bigboss. He answers his mail. BTW new guys, I LOOOOOOVEE the new stuff so I don't mind waiting for it to work properly 2. Still annihilating .vns files
TRAINING ISSUE -or- FUTURE ENHANCEMENT -or- Error -or- Plugin I can't get tessellation to work - I still cannot get Skytool or Speed tree to work as advertised. 1. Speed Tree does not allow a way to animate the "Change seasons" 2. SpeedTree technology is supposed to have "Animate Growth" Iclone did not mention this but this is supposed to be SpeedTree technology. 3. SkyTool. I think I see some cloud density moving but star density and sun moon rotation seems to be missing. The Facecam billboard for the moon does not even have a picture of the moon.
:cool: HARDWARE: Lenovo Y50 (59428531) Gaming Laptop Intel Core i7 4700HQ (2.40GHz) 16GB Memory 1TB HDD None SSD NVIDIA GeForce GTX 860M 2GB 15.6" Windows 8.1 64-Bit
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mark
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 4.9K,
Visits: 16.7K
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45thdiv (2/17/2015) The audio drifts in the timeline for lip sync....Just for grins can you render the "drifting" segment and see if it renders out of sync too? I've seen this since iC5 but the render is fine. Still annoying though. In iC5 I would use the "Quick-Shading" mode as I worked on the Stage and it would play fine. In iC6 we have the "Quick or Custom" mode....still trying to figure if it is as effective on Stage playback as the old "Quick-Shading" mode.
 Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff
Visit ANIMATED PROJECTIONS Powered by iCLONE
Intel Core i7 3960X @ 3300MHz Overclocked to 4999.7 MHz Sandy Bridge 24.0GB DDR3 @ 833MHz Graphic Display HP ZR30w GeForce GTX 980Ti 6GB Microsoft Windows 7 Professional 64-bit SP1 ASUSTeK COMPUTER INC. P9X79 WS (LGA2011)
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45thdiv
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45thdiv
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 209,
Visits: 696
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Maybe if more people ask???? I am glad I am not the only one who wants / needs this function. I am an animator, and this is such a basic tool that I am puzzled by it's lack of existence.
MatthewPC stats: Intel Core i7-5930K Processor (6-cores, 15MB Cache, Overclocked to 3.9 GHz with Turbo Boost)
Windows 10 Graphics card NVIDIA GeForce GTX 1080 graphics, 8GB Memory - 16GB Quad Channel DDR4 at 2133MHz DirectX - 12
256GB SSD 6Gb/s main HD + 4TB 6kRPM SATA 6Gb/s Storage
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justaviking
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justaviking
Posted 11 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 8.2K,
Visits: 26.5K
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45thdiv (2/17/2015) The audio drifts in the timeline for lip sync. Please fix this. Also please add the ability to have the audio play as we slowly scrub back and forth to test lip movement during animation.Already requested by yours truly (Justaviking)... https://forum.reallusion.com/Topic190631-298-1.aspx And then again a few months later by JC Weatherby... https://forum.reallusion.com/Topic199950-298-1.aspx
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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45thdiv
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45thdiv
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 209,
Visits: 696
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The audio drifts in the timeline for lip sync. Please fix this. Also please add the ability to have the audio play as we slowly scrub back and forth to test lip movement during animation. thanks
MatthewPC stats: Intel Core i7-5930K Processor (6-cores, 15MB Cache, Overclocked to 3.9 GHz with Turbo Boost)
Windows 10 Graphics card NVIDIA GeForce GTX 1080 graphics, 8GB Memory - 16GB Quad Channel DDR4 at 2133MHz DirectX - 12
256GB SSD 6Gb/s main HD + 4TB 6kRPM SATA 6Gb/s Storage
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animagic
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animagic
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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soyasu (2/16/2015) sometimes Cameras are still showing when they are selected as hidden. => I can't repeat it. If there are some particular steps that you take to create this issue, please let me know. Tks so much. ;)Soya, I'll try to see if there is a specific condition that causes this to happen. Others have observed this behavior too, so it's not just me.
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Soya_RL
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Soya_RL
Posted 11 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 269,
Visits: 1.4K
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animagic (2/15/2015)
Peter (RL) (2/10/2015) Fixed: The Hide camera shows while pressing undo and project playing.The description of this fix is not quite clear to me, but sometimes Cameras are still showing when they are selected as hidden. Dear Animagic, This is to fix: Press Undo after press play. The hidden camera will become show in viewport but still as hidden in Scene Manager. :) sometimes Cameras are still showing when they are selected as hidden. => I can't repeat it. If there are some particular steps that you take to create this issue, please let me know. Tks so much. ;) Soya
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animagic
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animagic
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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Here is a problem that a member discovered with 5-pinned cloth, which has 4 corner pins and 1 center pin. According to the iClone 6 Help, you can delete the corner pins and then simulate a cloth that is held in the center, while the corners fall down. However, this is not what happens. After removing the corner pins, the cloth still behaves as pinned at the corners. 
I was able to repeat this, following the instructions in the Help. EDIT: As was pointed out by rampa, this does work with Bullet physics, but since the physics type cannot be set per object that is not really a viable solution. The iClone 6 Help mentions the pinned cloth as one type of Soft Cloth but does not state that it only work for Bullet physics.
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mark
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 4.9K,
Visits: 16.7K
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animagic (2/15/2015)
Peter (RL) (2/10/2015) Fixed: The Hide camera shows while pressing undo and project playing.The description of this fix is not quite clear to me, but sometimes Cameras are still showing when they are selected as hidden. Yep! I have to click them again and then click to hide...it usually works.
 Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff
Visit ANIMATED PROJECTIONS Powered by iCLONE
Intel Core i7 3960X @ 3300MHz Overclocked to 4999.7 MHz Sandy Bridge 24.0GB DDR3 @ 833MHz Graphic Display HP ZR30w GeForce GTX 980Ti 6GB Microsoft Windows 7 Professional 64-bit SP1 ASUSTeK COMPUTER INC. P9X79 WS (LGA2011)
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RobertoColombo
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RobertoColombo
Posted 11 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1.6K,
Visits: 3.0K
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animagic (2/15/2015)
Peter (RL) (2/10/2015) Fixed: The Hide camera shows while pressing undo and project playing.The description of this fix is not quite clear to me, but sometimes Cameras are still showing when they are selected as hidden. I can confirm Job's statement: cameras are still shown even though they are marked as hidden.
My PC: OS: Windows 10 Pro English 64-bit / CPU: Intel i7-9700 3.6GHz / MB: ASUS ROG Strix Z390 RAM: 32GB DDR4 2.6GHz / HD: 2TB+3TB / SSD: 2x512GB Samsung 860 EVO + 1x2TB Samsung VB: Palit GTX2080 TI GamingPro 11GB / AB: embedded in the MB and VB (audio from the MOTU M4 I/F) / DirectX: 12
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