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OFFICIAL 6.02 Issues Thread

Posted By Peter (RL) 11 Years Ago
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Rampa
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This is actually something I would consider a "functional" bug that goes back to version 4 (probably earlier).

The issue is with the automatic alignment of the "root" to the avatar's animation. It does a fantastic job of aligning the root with the avatar's pelvis, but it only aligns position. It seems like it really should align rotation as well. It would sure make transitioning between mocap motions and persona based motions work more smoothly.

If the pelvis is tracked and the root set to it's position for every frame, why was the rotation left out?

45thdiv
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I have played around again with the sync drift. I went back to this because I saw in an iClone5 tutorial Kai showing how the audio play back could be slowed down by using the enter key instead of the space bar.

Well that function is no longer in iClone6. Why did it go away? I hope it was because a new audio scrubber will replace it. :-)

I also noticed that the drift only seems to happen when playback mode has "By Frame" selected. If I switch that mode to "Realtime" than no audio slip is detected. I have been running a loop on this play back just to see if I am observing things correctly, and I think I am.


Matthew

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hattori kun
hattori kun
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Peter (RL) (2/17/2015)
Thank you all for the reports since the release of iClone 6.02. This is much appreciated. :)

I know some of you are concerned that the issues are not being recorded, but I can assure you that everything reported in this thread is seen by the development team and logged.

If you have posted issues anywhere else on the forum, I would urge you to also includethem here (or a link back to your original post). This will ensure nothing gets missed.


Hello, for me the exporting of duplicated textures resulting in gigabytes of duplicate files is a bug :D
https://forum.reallusion.com/Topic225125-388-1.aspx#bm225596

Iclone+Indigo+speedtree is a very powerful weapon replacing my need for Lumion 3D=$$.
You will have attract a new market with this combo.

But it needs to fixed because exporting process itself takes a very long time from Iclone.
Varsha Discmedia
Varsha Discmedia
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There is a problem in stereo 3d output

When I use stereo 3d render (anaglyph/side by side/above below or dual stream) the problem is rendering only 50% of shot length

For Example


Timeline is 500 frames (30fps)
when I export in normal without using stereo 3d its render 250 of 250 its perfect

But when I use stereo 3d output its renders 125 of 250 exporting 50% of shot length

Please go through yourself and please reply soon,

know one responding properly for this issue please help us to fix the issue
Supergerry
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|ISSUES|

- Spring no longer works after resizing Avatar (AVATAR PROPORTION). This works in IC5.xx
- loading *.spx removes lPectoral and rPectoral (now Chest), its no longer possible to switched on or off lPectoral and rPectoral individually (I know that it was in IC5.xx same way, but it is a pity...)

| WISH |

- Press Play / Stop in the main window will update the timeline window and displays the current position of the playhead. When you manually move the slider in the main window the timeline window is not updated to the current position of the playhead.

- Detachable PLAY/STOP timeline slider from the main window to get a larger image (would like to dock it on the 2nd or 3rd monitor ...)

- Manually move the Play / Stop slider in the main window should make the sound and voice audible for exact adjustment.

Gerry

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animagic
animagic
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In this post: https://forum.reallusion.com/FindPost225689.aspx, a user reports problems with stereoscopic output.

What it amounts to is that only half of the timeline gets rendered (even with all frames selected). So if you have a total of 10 seconds, only the first 5 a rendered.

When I tested this, I rendered to MP4, and found that the length of the clip is as expected, but the second half is just a frozen frame.

However, when I repeated the test with image sequences, it turned out that all frames were rendered. So it seems to occur only when rendering to a video file.

EDIT: This same issue has now also been reported by the originator: https://forum.reallusion.com/FindPost225708.aspx.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

animagic
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animagic (2/16/2015)
soyasu (2/16/2015)
sometimes Cameras are still showing when they are selected as hidden.
=> I can't repeat it. If there are some particular steps that you take to create this issue, please let me know. Tks so much. ;)

Soya, I'll try to see if there is a specific condition that causes this to happen. Others have observed this behavior too, so it's not just me.

It's probably random, because until now I have not been able to reproduce it again. It was a fairly large project where it occurred. So if anyone else discovers a pattern, please post.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

Cricky
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I'm being facetious here in some of my comments because the constant updates is just putting a band aide on a Horse with a festering wound that needs time to be healed properly before sending it out to the races.

The Effects Slider and Spinner has unexpected results on this slider as well as a few others throughout the GUI.. (Video Shown Here)

For all the additional strengths added to iClone6, it's the simple crap that's killing it when it comes to user interface.

Why must something be broken to fix another area? ... is the question I keep asking myself.

The Bone Opacity Slider, for instance, was working in the 1st release as expected, where I could roll it up one click and have the opacity go to ZERO, and now it is broken again in the latest 6.2 update... I mean, who needs giant bones to select body parts when a figure diagram to choose the bones is opened anyway when doing Motion Layer edits? Whatever happened to simple logic?

The retention of presets for viewing content when opening iClone such as, by Date Modified, was working in the original release, and now it is no longer functioning. I am working on something "Today", so that is the order I prefer my library to be retained in when I close and reopen iClone, not by name!!!

Now every time I open iClone6, I have to once again, as in iClone5, reset the order of things so I don't have to search for the latest items.

The search function as explained below is also broken.

The redundant listing of the items in two columns is totally unnecessary, and makes no sense of finding items. Why do I need two listings of the same directories? Give me the old listing setup any day, at least it worked.

The search feature for one, should retain the "SEARCH" text desired without having to key it in at every (redundant) directory or library change, even if it is only during each session, which it does not. You have to either copy the text to the clipboard and paste it again and again when searching, which seems a bit disorganized.

Why not just a Single Root and Sub-directory search for either Default or Custom items with a listing that pops up and says "Oh here it is" Click on the item desired? It could be added as a tab perhaps..

How about we fix everything without breaking other working parts, then release it?

Measure twice - cut once. I learned that little lesson in Wood Shop and it still applies.

Another Lesson was: "If you have time to do it twice, you had time to do it right the 1st time".




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Peter (RL)
Peter (RL)
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Thank you all for the reports since the release of iClone 6.02. This is much appreciated. :)

I know some of you are concerned that the issues are not being recorded, but I can assure you that everything reported in this thread is seen by the development team and logged.

If you have posted issues anywhere else on the forum, I would urge you to also include them here (or a link back to your original post). This will ensure nothing gets missed.

                                                                

Peter
Forum Administrator

www.reallusion.com


45thdiv
45thdiv
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Hi Mark,

It renders just a bit off. The sync never was correct to begin with. I have noticed that the render can be better than the preview as it is rendering frame by frame. I did a test one time because the cloth was tearing in the skirt as Heidi walked. In the final render there was no issue.

I have been scouring the YouTube videos and just discovered in an iClone5.4 tutorial on advanced facial animation that if you hit the "enter" key instead of the space bar, the play back is at half speed. That could be a big step forward if it is still in version 6.


Matthew

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256GB SSD 6Gb/s main HD + 4TB 6kRPM SATA 6Gb/s Storage



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