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OFFICIAL 6.02 Issues Thread

Posted By Peter (RL) 11 Years Ago
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Posted 11 Years Ago
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Yep! Been wanting a "Merge Projects" function since day one!!!!!:D:D

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Supergerry
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| FEATURE REQUEST |

- A MERGE function for projects. (Deleting unneeded characters, props etc then User thing ...)

- A second motion track in the timeline to e.g. to have 1 track for Idle (breathing, etc.) and the second track for normal (own) animation (and of course should then also both tracks are played at the same time ...)

Gerry

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lpatter
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Posted 11 Years Ago
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Thank you so much Animagic I can't believe that this was not part of the tutorial or mentioned ANYWHERE. I kept asking and had NO response.
Neither substance nor tessellation would work and I kept mentioning it but had NO response until you.
I only checked the default projects and the objects are now appearing in 3 D.

Here is the scoop.
1. There is "Project Settings" and "Preference. Look under the "Edit" menu option.
In "Preferences" under "Real-Time Render Options" I checked
"displacement map," Substance" and "Bump/Normal Map"
will now try to create my own objects and update this.
If you sell anything I will buy something.
Thanks Again.
For this reason I did not buy the "Substance" because I could not see HOW it would work and I wondered if I needed to buy a plug-in to make it work. And there was NO and still is NO response from an apparently overworked staff.
SO IF TESELLATION AND SUBSTANCE DON"T WORK There is a button to turn on the features.
Maybe my Skytool and speed tree mysteries will now be solved.
Will update later tonight
UPDATE:
I finally checked custom tessellation and it worked also.
animagic
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Posted 11 Years Ago
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Check under program preferences. I don't have iClone in front of me, but there is a setting related to tessellation.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

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It is Official. I am beating a dead horse.
I just watched the tessellation video https://www.youtube.com/watch?v=4MEWUUr7yUc
Mine simply does not work.
1. The height and vector displacement props in the tessellation bonus projects are flat from the beginning and do not respond to the sliders (tessellation level and multiplier). I tried adjusting them on all channels. Nothing!!!
Is it broken?

I tried making a custom box and nothing works. I have been trying periodically for 2 months and I thought it must be a bug that needs fixing but I am not sure. now. Do I need to activate something?
I keep asking about the tools that are not working and I get no response in the forum.
So I made my own son-GUI kytool but I can't make tessellation work.

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Posted 11 Years Ago
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May have been mentioned but you can on longer use the "ALT" key to adjust the viewport/stage as you are creating a Path. Very difficult to lay out an animation path when you can't adjust the screen to see where you want to continue placing a path node.

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Posted 11 Years Ago
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animagic
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Posted 11 Years Ago
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This may just be my system but....when I turned off the GIZMO, which is a lot of the time, in iC5 the mouse cursor would change to reflect the gizmo "state" (Move,Rotate, Scale). Now in iC6 the "state" of the gizmo is only know when I hover over the selected object and many times the object is not in view on viewport/stage. I have to get the object in the field of view, hover over it and then I know what the cursor will be doing...I find this annoying especially with lights and it really slows down my work methodology ..maybe it's just me but this is yet another thing I would like returned to the way it was in iC5 ;)

I noticed the same, so it's not your system. I agree, the IC5 way was better.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

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This may just be my system but....when I turned off the GIZMO, which is a lot of the time, in iC5 the mouse cursor would change to reflect the gizmo "state" (Move,Rotate, Scale). Now in iC6 the "state" of the gizmo is only know when I hover over the selected object and many times the object is not in view on viewport/stage. I have to get the object in the field of view, hover over it and then I know what the cursor will be doing...I find this annoying especially with lights and it really slows down my work methodology ..maybe it's just me but this is yet another thing I would like returned to the way it was in iC5 ;)

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hattori kun
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Posted 11 Years Ago
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Here's the bug in Iclone indigo for speedtree. The only workaround that works sometimes is to turn on/off the layer of the trees in a preview not the camview. Hope this gets fixed.

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