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Upcoming Tutorials & Auto Assignment Script/Plugin for Unity & Unreal

Posted By Miranda (RL) 7 Years Ago
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Upcoming Tutorials & Auto Assignment Script/Plugin for Unity & Unreal

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Miranda (RL)
Miranda (RL)
Posted 6 Years Ago
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Ellessarr (1/15/2019)
wow really thanks, any chance for in the future it be added in epic market for free like the substance plugin for a simplified instalation in the  engine like others plugins?


Yes, sure! We are in the Beta stage now, and some flows can be optimized with CC3 AP update. 
The update will continue to Q2, so launching it to Unreal Marketplace shall be around this time. :)
chadfranklin47
chadfranklin47
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No problem, thanks for the update. Will be waiting though. :)
bennydee
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please I need a developer to create a plugin for volumentric light system and a shader that can enable realtime subsurface scattering and also a more accurate lightning system ( like unreal engine). I am willing and ready to pay. thanks.
unit23
unit23
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Miranda (RL) (11/24/2018)
Hi everyone,
Our ultimate goal is to make CC the go-to program for 3D character creation for Unity and Unreal.

Hi, thanks for the affords so far big improvements! However, did i miss this or is the plugin not yet adding IK feet and hand bones?



 
Miranda (RL)
Miranda (RL)
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roboter (2/12/2019)
Miranda (RL) (11/24/2018)
Hi everyone,
Our ultimate goal is to make CC the go-to program for 3D character creation for Unity and Unreal.

Hi, thanks for the affords so far big improvements! However, did i miss this or is the plugin not yet adding IK feet and hand bones?


Hi roboter,

Thanks you like it! We will support IK bone data in the future version of CC3 AP. (schedule: to be confirmed)
Miranda (RL)
Miranda (RL)
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Hi everyone,

I'd like to share with you what we are working on now!
Jfrog
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This is awesome!  

Thank you for the update Miranda.   :)

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davidaranzabal
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Is this already finished?
Unity & Unreal: Export of LODs are all embedded into one FBX file.  Therefore, only one skeleton is needed to control all of the LOD meshes simultaneously within the engine.
Interested in Unity.
Miranda (RL)
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davidaranzabal (3/27/2019)
Is this already finished?
Unity & Unreal: Export of LODs are all embedded into one FBX file.  Therefore, only one skeleton is needed to control all of the LOD meshes simultaneously within the engine.
Interested in Unity.

Hi davidaranzabal,

Not yet, it's in the development phase. Just to share something behind the scene to you. :)
Jfrog
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Our ultimate goal is to make CC the go-to program for 3D character creation for Unity and Unreal.


That's a great goal!  And Reallusion is on the right path to achieve this.   :)

I Read that the new Cartoon Character and Hair pack are CC3 compatible but can you confirm if this pack will work with the auto assignment script plugin for Unity?  It would be great to see a quick video with the new pack (or at least one character) in Unity.

Thanks

Ryzen R9 5950x, RTX 3090, 128Gb Ram ,2 x 2 TB Samsung 980 Pro M.2 SSD

Horror Stories in VR
Immersive Sound VR
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