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My first attempt with LIVE FACE IPHONE X and ICLONE

Posted By charly Rama Last Year
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animagic
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I can understand RL's hesitation to add support for certain cheaper Mocap solutions, because in that case a lot depends on how much a user is willing to invest in setting up the system and cleaning up the results. After the experience with Kinect, I think they are looking for something more reliable. 

Quality Mocap is expensive, although it is much cheaper now then it used to be. 

About Faceware: I have found that by simply adding a LED light strip on top of my  monitor, I get much better lighting and therefor capturing results. So setup is really crucial for any Mocap system.



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sonic7
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@animagic "..... I can understand RL's hesitation to add support for certain cheaper Mocap solutions, because in that case a lot depends on how much a user is willing to invest in setting up the system and cleaning up the results. After the experience with Kinect, I think they are looking for something more reliable.... "

Yeah - very valid point here too ani. It must be difficult for Reallusion - Low end solutions attract more users, but at the same time the *risk* of unreliability is real. Tough call .... I think apple should hand out a *free iphone X* to all current iClone members ... Hehe BigGrin


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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! Sad  - yikes! ... 
MSI GT72VR Laptop, i7 7700HQ 4-Core 3.8 GHz 16GB RAM; Nvidia 1070, 8GB Vram iClone-7.61  3DXChange Pro  CC-3 CT-8  HeadShot  Brekel Pro-Body Mocap  Popcorn FX  PopVideo  iRAY  Kinect V2  Vegas Pro 16  Mixcraft 8.1 Pro

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Rampa
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There is rumored to be a iPad with a depth camera released soon, maybe even next month. Apparently more iPhone models will also be getting the depth camera. 
sonic7
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Rampa >>> "....There is rumored to be a iPad with a depth camera released soon, maybe even next month. Apparently more iPhone models will also be getting the depth camera.... " <<<
Really! .....  more (*lower priced*) iphones hopefully!  ..... and if they're useable within Motion Live - bam - more players!
I'm now seeing how smart this move is by Reallusion - they're fast becoming the "Hub" to everything .....


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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! Sad  - yikes! ... 
MSI GT72VR Laptop, i7 7700HQ 4-Core 3.8 GHz 16GB RAM; Nvidia 1070, 8GB Vram iClone-7.61  3DXChange Pro  CC-3 CT-8  HeadShot  Brekel Pro-Body Mocap  Popcorn FX  PopVideo  iRAY  Kinect V2  Vegas Pro 16  Mixcraft 8.1 Pro

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Kelleytoons
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Rampa (8/18/2018)
There is rumored to be a iPad with a depth camera released soon, maybe even next month. Apparently more iPhone models will also be getting the depth camera. 


I would be SO on that like ugly on ape (my current iPad is about three years old, the "Airpad" refresh of the original, but I've held off buying another for quite some time now even though I use my iPad at least an hour every single day).  IF it worked with the Live plugin (that would give me two capture sources -- plus the Faceware!  Maybe I could do three people at the same time!).

I'll keep an eye out for it -- yeah, I know this stuff isn't for everyone but as Ani (and others) have said, quality mocap is expensive (remember my "Good, fast, cheap" pick any two paradigm?).  And it all boils down to how you value things.  You can achieve the same or even better results hand animating almost anything (including body mocap) but the tradeoff there is time, which at my age is more precious than anything else I have (FAR more precious than money).  I'm even willing to accept less than stellar results as long as I can tell my story quickly (again, you make compromises based on your resources).



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sonic7
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@Mike >>>> ".... the tradeoff there is time, which at my age is more precious than anything else I have (FAR more precious than money).  I'm even willing to accept less than stellar results as long as I can tell my story quickly (again, you make compromises based on your resources).   .... " <<<<
Very, very true ......


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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! Sad  - yikes! ... 
MSI GT72VR Laptop, i7 7700HQ 4-Core 3.8 GHz 16GB RAM; Nvidia 1070, 8GB Vram iClone-7.61  3DXChange Pro  CC-3 CT-8  HeadShot  Brekel Pro-Body Mocap  Popcorn FX  PopVideo  iRAY  Kinect V2  Vegas Pro 16  Mixcraft 8.1 Pro

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joel.lovell
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Looks like on ebay you can pick up an Iphone X in good working order 'with a bad esn' for under $400. Some with a cracked screen for half that. Since I would buy it solely for wifi use for live face, I am tempted to get this, but still between that cost and the plug-in it's a a hefty purchase.

I'm still not sure about the curve editor plug-in. I *think* I need that but..

argus1000
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Kelleytoons (8/18/2018)
You can achieve the same or even better results hand animating almost anything (including body mocap)


I have a hard (very hard) time believing that. I believe you can do animation well (with squash and stretch, anticipation, etc), but as far as precisely replicating the natural movements of the body and face, that's impossible, no matter how much time you put into it. The timing and coordination will always be a little bit off.

My latest movies: https://www.youtube.com/user/argus1000bis

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Kelleytoons
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Obviously you've never seen a Disney film.

(Those artists studied human movement for many, many years -- hand animation can ALWAYS do anything.  Assuming you have talent.  And time, of course).



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argus1000
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Kelleytoons (8/30/2018)
Obviously you've never seen a Disney film.

(Those artists studied human movement for many, many years -- hand animation can ALWAYS do anything.  Assuming you have talent.  And time, of course).

Obviously, you didn't read my post. I have seen as many Disney films as you have. What they do is ANIMATION. Principles of animation: anticipation, follow-through, exageration, etc... There's NOTHING natural about animation. What the people who invest millions of dollars into games do, or movies like "Avatar", is not animation, that's MOTION CAPTURE. That's natural. That's realistic.  Their equipment is expensive. If they could do it by hand, they would, just to save the money on equipment  and  actors. If you believe that you can replace motion capture, I would like you to show me an example of a natural animation done by hand.



My latest movies: https://www.youtube.com/user/argus1000bis

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