Sorry, but I'm stuck with regards to the FBXKey.
I've tried exporting the FBX (Blender Preset, mesh only) with both Embed textures, and without, and both times I only get the FBX, no sign of an FBXKey file being generated.
Then when I try to reimport (after working in Blender) using "Create Cloth, Hair, Acc (with FbxKey)" I get 'FBXKey file path is empty' as an error and can't proceed. It obviously wants the Decrypt Key File but none is being generated. I'm on CC3.4 Pipeline.
Is there some additional setting I need to tick?
Unity Virtual Reality Developer