Is there any way to flip Element normals (I know there's an 'Edit Normals' menu that allows you to flip an entire object but I have DAZ clothes that have just parts of an item flipped.
I'm a bit too far down the rabbit hole to go back to the original DAZ FBX. Would there be an easy way to go into Blender and then straight back into CC3 without having to redo all my skin weights and mesh conforming?
Unity Virtual Reality Developer