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Headshot 2.0 - Now Available

Posted By Fionn (RL) 2 Years Ago
Rated 5 stars based on 2 votes.
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Headshot 2.0 - Now Available

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ismailov.dima
ismailov.dima
Posted 2 Years Ago
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that no one knows why, after installing headshot 2 in the viewport, it is very slow(5-10fps)? a laptop with Windows 11? 32 GB of RAM ,3070 mobile?
StyleMarshal
StyleMarshal
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ender570
ender570
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I'm sorry if this has been answered already, but is there any way to have the act of placing pins assume symmetry? It's tedious and problematic to need to try and match the pins exactly the same on both sides. I know I can just edit the mesh to mirror one side to the other, but not being able to do that before the maps are baked by headshot means I then also have to edit the maps, which often leaves seams and artifacts to patch.

If not, maybe this could be a feature added eventually? 
Thanks!
Peter (RL)
Peter (RL)
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ender570 (2/12/2024)
I'm sorry if this has been answered already, but is there any way to have the act of placing pins assume symmetry? It's tedious and problematic to need to try and match the pins exactly the same on both sides. I know I can just edit the mesh to mirror one side to the other, but not being able to do that before the maps are baked by headshot means I then also have to edit the maps, which often leaves seams and artifacts to patch.

If not, maybe this could be a feature added eventually? 
Thanks!


Hi...

In the real world and with scanned head meshes, facial features are never symmetrical so a mirror feature would not work in most cases. You do have the Auto Detection feature of Headshot 2.0 which can automatically place the 24 points which can be a time saver for general placement. However, to get the best results you need to spend time placing the alignment points manually for both left and right side facial features as they will rarely be the same.


                                                                

Peter
Forum Administrator

www.reallusion.com



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