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Character Creator - 2018 Roadmap

Posted By Miranda (RL) 7 Years Ago
Rated 5 stars based on 3 votes.

Character Creator - 2018 Roadmap

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animagic
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Posted 7 Years Ago
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Maybe I missed it, but I didn't see any mentioning of face-creating from a photo. It would be odd to have a stand-alone product and still having to rely on face-creation using CrazyTalk. This would be an opportunity to make good of the promise of a face-creation tool independent of CT.



justaviking
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animagic (2/27/2018)
Maybe I missed it, but I didn't see any mentioning of face-creating from a photo. It would be odd to have a stand-alone product and still having to rely on face-creation using CrazyTalk. This would be an opportunity to make good of the promise of a face-creation tool independent of CT.


+1

(x5  ;) )




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Snarp Farkle
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Still wondering if any of these changes make it possible to have realistic beards and mustaches that react to the figure's face expressions and speech, no one commented on my earlier post so I'm asking again! :)


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TonyDPrime
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@Kelleytoons and Grabiller-
Thanks for offering the wisdom with your comments.
I see what you are saying, it is our own roadmap we must follow, not anything dictated by some outside circumstance going on.  And with that, prioritize steps that allow you to forward your project so that it integrates well when a change happens, or an opportunity becomes available. 
Kelleytoons
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Yeah, I'm not saying, necessarily, that it hasn't caused me to change my plans, only that my plans aren't so rigid that's a huge problem.

Part of that comes from working in the industry.  If there's one thing you learn, it's that you NEVER use new software for a critical project.  Which means you're always at least a version or two behind the times.  So while you can look ahead and plan, you aren't ever relying upon something that isn't tried and true.  We have, with 7.1 and PBR, and Faceware and mocap and GI and Popcorn some of the most amazing tools needed to do a ton of things.  That we can't do all we might want isn't necessarily a Bad Thing.  As we learn to use all we have, we will then be in a much better position to use the new stuff, rather than just be all overwhelmed at the same time.



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TonyDPrime
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Thinking more and more and more about the Daz possibilities!

I went and took another look at the videos at the beginning of this thread dealing with the conforming body shapes and clothing, and I think I see what is going to come. 
That is, with the Daz clothing, it will be like any clothing coming in, we are going to be the ones conforming it to the character.  We will have the ability to weight adjust it, and then from there it could respond to the CC morphs. 
(Thinking it will not be an automatic process of converting the weight).  Then, if the morphs themselves come over from Daz (maybe will this be through some interaction with Go-Z?...), you could in turn have a theoretical Daz clothing to Daz morph relationship going on in CC. 

What would be lovely is if somehow the Iray-MDL materials could 'one-click' transfer over to the Iray plugin for iClone.  Currently, as discussed in the Daz forums, there is no way to get an 'MDL package' (with all the settings and layout of texture maps as intended by the developer of the material) from Daz to an external application, in an automatic way.  Which leads me to wonder, if any of the other material lighting functionalities, available in Daz Iray, could make their way over to Clone, i.e. in an iClonic-way?  Don't know how far RL would allow outside developers to enter into the iClone-Iray interface   But, this is something that Indigo did not have, outside development for texture or lighting packages in the renderer.  Iray does have this, albeit in the Daz iteration.
mr_vidius
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animagic (2/27/2018)
Maybe I missed it, but I didn't see any mentioning of face-creating from a photo. It would be odd to have a stand-alone product and still having to rely on face-creation using CrazyTalk. This would be an opportunity to make good of the promise of a face-creation tool independent of CT.



well first of all.. i really don't understand the logic. and i'm pissed of about it. why was it not a part of character creator in the first place? I mean, come on here.. your creating characters right?
is not face creation a big part of that? NOOOOO. somebody decided that you should have to use crazytalk for that. but, here is the catch! you need to buy the pipeline in order to use it. forgive me for saying this.. but, what a screw job! so that puts me into a position, of having to either spend days trying to make the face in CC from the sliders.. or.. having to pay a content developer to make the face for me.  well so much for all that good workflow. why don't somebody just put my family jewels in a vise and squeeze. then again, of course.. i have heard: "just buy the pipeline, and be done with it". oh yeah.. sure. i'll just pull the money, right out of my backside. or maybe get a third job. just for that. when you used to be able to create faces for free! why would i need to buy the pipeline just for using it in iclone anyway? I have no interest in using unity, or unreal, or any other product that i would need the pipeline for. i'm content with using iclone.

i don't know why i'm even saying anything here.. all i hear is blah, blah, blah.. well good luck to you guys trying to get any facial creation in CC3. i really don't think RL will do it.

vidius

TonyDPrime
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Looking at the roadmap again!
And it made me wonder, which quarter are we in now....?
I know everyone operates their calendar differently - seasonal, economic-fiscal, biologic, etc. 

But, are we in the 2nd yet?  Because it already feels like we are...
I mean, we basically are, right? 
I look outside and it feels like we're in the 2nd part of the year already, it is going so fast....

So..Umm....
Can we have Iray today?
PLEEEASE?!!!!  :w00t:
Kelleytoons
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No, unless you are talking something like the government, all companies operate on a yearly basis (so we are still in first quarter -- second will extend to June, so patience, grasshopper).

( I could care less for Iray but I sure want CC3 -- not until the end of the year, I suspect).



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Delerna
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Looking forward to these improvements. Holding back creating any new CC clothing, hair etc until I get CC3. Don't want to recreate stuff that I have sold that can be improved with the new version.
I feel for Reallusion staff and am willing to state that I highly appreciate their continuous efforts of improving this software. As a developer myself I understand what happens and because of your efforts I see that you have high desire at working hard to satisfy us. Yes, your doing it to make money and that is important but as said, I see your desire to please your customers as much as possible. Hoping to take part in Beta testing ?????????????


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