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3D Character Design Contest Announcement

Posted By Miranda (RL) 9 Years Ago
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3D Character Design Contest Announcement

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Miranda (RL)
Miranda (RL)
Posted 9 Years Ago
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Last Active: 3 Years Ago
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AdventDestiny (8/24/2016)
Well something seems to have happened with my trial version of Character Creator, and now I can't access any of the body controls. Normally there's this panel on the left side of the interface that has a selection of default body, face, and clothing types, but instead there's this;
76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/22525abf-49fe-4e85-bdc7-138d.jpg
I try and click on these folders, but it doesn't go anywhere. I also can't access any of the modification sliders. What the heck happened?


Hi AdventDestiny, it seems some data was deleted, the fast way to fix it is re-installing the software. All the files in the custom folders will be well-protected.
Cartoon Components
Cartoon Components
Posted 9 Years Ago
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Hi Everyone!

 

I'm a little late to the contest, but my name is EJ Johnson Jr aka Cartoon Components and I'm very new to creating 3d characters... After many years of drawing vector characters I was going to start telling animated stories after I purchased  RL's  Crazy Talk Animator 2....  Then I Discovered Character Creator and I was Hooked.  I primarily use CC 1.5, Iclone6 pro, 3d Xchange, Daz3d, blender and Sculptris.

 

I've been creating characters for a few months now and was greatly inspired by such creators as Tobias of TokoMotion among others... 

 

I hope someday to expand my characters and custom CC character morph packages for others to use, but in the meantime will learn and grow and keep watching all the great creations others are making.

 

The character I will be entering will be Super TINY Gurl, from drawing to CC.


76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/758dde28-ba04-41ba-874e-9a7c.jpg

I stared with creating a character in CC 1.5

76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/39a44dea-4695-4801-961d-921d.jpg

I then found a bodysuit in Daz3d...

76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/6d3a9b9f-5ab6-43c0-883a-eb7e.jpg

I then exported through 3dXchange and did additional morphing, editing, parenting and weight painting in Blender... 

76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/efb37ee2-fe02-424a-82eb-d30f.jpg

I then imported the items into CC1.5 and animated with Iclone 6 Pro

76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/24e58e9b-57ca-416d-bd53-274b.jpg


76% of original size (was 660x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/8a28d91a-5c5b-4f21-82dd-1622.jpg

Contest Entry
https://youtu.be/ompZE9gb3QY

hirospot
hirospot
Posted 9 Years Ago
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Last Active: 4 Years Ago
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Hi,
I made an Animation Model by CC Base Model with utilizing low poly 3D Character Shape in the CadNav.com. I' m afraid whether this approach meets the contest rule or not.

DDS Texture format was was converted, cloth and accessories were copied and detached for the CC Base body exported from Character Creator. CC Base Body with Calibration Motion was used to attach and skin the cloth and accessories in the Max.

The basic process is reported in my report. http://hirospot.web.fc2.com/FantasyGirlFairy_CCModel/index.htm

Please also visit my trial Video.: https://www.youtube.com/edit?video_id=JhtNmwda_20

Thank you,
Hiro Nakazawa




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