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OFFICIAL iClone 6.01 Issues Thread

Posted By Peter (RL) 11 Years Ago
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justaviking
justaviking
Posted 11 Years Ago
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I don't remember this being reported in the "Issues" thread yet (6.0 or 6.01).

So better safe than sorry, I'll be the messenger.

IMPORT SOUND FILE FOR AVATAR SPEECH

WAV FILE FAILS, BUT MP3 WORKS

This was reported and verified in this thread: https://forum.reallusion.com/Topic220257-385-1.aspx

I have not tested it, I'm just doing a favor by ensuring visibility of this issue to Reallusion.



iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
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Agonos
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Posted 11 Years Ago
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Than you Soyasu. Maybe it would be nice if Peter adds in the first page with the resolved bugs, bugs that are being processed for the next patch ?
hattori kun
hattori kun
Posted 11 Years Ago
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animagic (1/15/2015)
hattori kun (1/15/2015)
3dxpro and Iclone 6 issue.

Installed Iclone 6 then installed 3dxpro. When I start 3dxpro I get a pop up that 3dx pro needs Iclone 5 installed or some features are disabled. I don't have Iclone 5 so I proceed to load an fbx file to characterize. The convert to non standard button is grayed out. The only option available is convert to non human.

The fbx files file surely works since its from 3DX5_Character_Designer_Resource_FBX. I suspect that I need to install Iclone 5 to have that button work.

So the question is, do people who didn't install Iclone 5 still able to import their own characters into Iclone 6 via the old 3dxpro 5?


Unfortunately, it has been discovered that 3DXchange 5 requires iClone 5. RL should definitely address this for new iClone 6 users, as I don't believe IC5 is mentioned as a condition for 3DXchange 5 usage.


Eeek! So its a known issue?
I hope they would have mentioned it here
http://www.reallusion.com/iclone/3DXchange.html

I bought it and was excited to import my own stuff but didn't work. Sent some vids showing the issue to CS and waiting for another reply. First reply was that I need to have the correct bone rig for my character for 3dx to have convert non standard. Double checking my rig
I sent the fbx to my friend and it works with no issues but he has Iclone 5. Convert to non standard was available immediately. I hope RL has a fix not involving purchasing Iclone 5 :D
animagic
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Posted 11 Years Ago
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Creating speech with a .WAV file works for me. I've tested this with G6 and G5 avatars.

Maybe the .WAV file that gives problems can be posted to test, unless it is for all .WAV files of the user. Then I don't know...:unsure:


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

justaviking
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animagic (1/15/2015)
Creating speech with a .WAV file works for me. I've tested this with G6 and G5 avatars.

Maybe the .WAV file that gives problems can be posted to test, unless it is for all .WAV files of the user. Then I don't know...:unsure:

I took the liberty of posting the problem up here since it was duplicated by a second person.  Fortunately it's not a universal problem since it works for Animagic.

Typically WAV seems to be the most reliable format based on my experience with other software.  MP3's may or may not work, but WAV "always" works.

I wonder what Gazzzzzzzz, and DoubleDutchhave in common, either in the way the files were made, or in their hardware, or other setup.



iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual  monitors.
Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD

Agonos
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Posted 11 Years Ago
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We can use the "wav" files with "iclone6" except those being uncompressed (raw file).Tries to load the problem file with "Audacity" and come back to tell us whether this software treats it as a file "raw".
And maybe Iclone6 only accept standard PCM format Wav files with sample rates of 8000~48000 Hz ?
jack-london
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Today is day 4 of the same problem with the update. Just received another help msg from Lilian.

Nothing has changed.

Lilian suggested running "CleanReg.exe to fix the serial number RT plug problem. She sent me the link to the file. I downloaded and ran it. Got an error msg:

"The system cannot find the path specified".

I thought - maybe the renderer is NOT installed? I ran the plug-in renderer installer.

This is what I got:

"The installed version of the application could not be determined. The setup will now terminate."

So, to recap:

I CANNOT install RT plug as it is "already installed". I CANNOT UN-install RT plug as the RT removal tool can't find it.

Catch 22.

I tried reinstalling iClone 6, 8 times already with various combination of patch, order of files, etc. Same conclusion every time: Iclone will NOT allow the renderer to be installed. Nor can it be deleted - if it's actually there. Reallusion contradictory message aren't much help.

However, all is NOT lost. I think know the solution. Reinstall the ORIGINAL 1st edition of iClone 6 as installed December 18, 2014. Then install the 1st edition of the RT plug. Update iClone with new patch, etc.

Of course that's NOT going to happen.

There is NO copy of the original iClone 6 program available.


Jack







justaviking
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jack-london (1/15/2015)
"The system cannot find the path specified".

I wonder if going into iClone and manually specifying the location of Indigo RT would help?

I'm away from my iClone machine and can't bet more specific than that.  Not right now.  Maybe someone else can chime in if they think I'm on the right track.

It's also possible I'm completely failing to correctly follow what you were saying.



iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual  monitors.
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nat woi
nat woi
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No uninstall on trialthat I can find wanted to install full version . trial had a psy.64 dll crash while testing

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lpatter
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Version 6.01 crashes when I use "search"
Version 6.00 search worked ok
Saved projects reopened. My avatars moved back to 0,0,0 even though I did not activate any motion when I saved the project.
The icon of the saved project looked correct but when I reopened they were all at the world axis.
Removing object animation fixed it but they had not been animated - just moved with time=1
Love Iclone!
Still can't make skytool work

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