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Change mesh name?

Posted By jurien 6 Months Ago
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jurien
jurien
Posted 6 Months Ago
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*Update 2

Fixed it Smile

Solution: When exporting from Blender
1. Uncheck the box "Objects as OBJ Objects"
2. Check the box "Objects as OBJ Groups"

https://forum.reallusion.com/uploads/images/00c878ef-58f0-4e59-8021-6645.jpg


*Update


I noticed when importing an .obj in CC3 it always sets "default" as Mesh name.

As you can see on the screenshots the object name and mesh name in Blender are set.
Is this a bug or am I doing something wrong?

https://forum.reallusion.com/uploads/images/7ae2febd-1ef5-4252-a6f6-4bc3.jpg




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Hi all,

Is it possible in CC3 to change the mesh name? See screenshot.

.https://forum.reallusion.com/uploads/images/d8635a4e-db93-4425-90be-9ca8.jpg

I know I can change the Material name, but I want to edit the Mesh name so I can use the UE4 script properly.
Edited
6 Months Ago by jurien
e1_scheer
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Yeah, I would like to know how to change mesh names as well.
I can change the object name, but the mesh name stays the same!
Thanks,
OB
blackhawk
blackhawk
Posted 2 Months Ago
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Will  anyone from RL answer this post?  Because this is a problem particularly for GoZ users as everytime you export to zBrush the mesh names are always CC_Base_Body(XX) where is XX is number times you exported an mesh using GoZ.  This is annoying and time consuming when you have to rename the mesh parts in zBrush.
The-any-Key
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Tips is to add this in the feedback tracker too as a suggestion.



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