Viewport size determines render quality?
By
Firepro
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8 Years Ago
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There is not an explanation, but make the most of it. Higher quality...
By
Rampa
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8 Years Ago
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It is not really higher quality that one gets, but instead it is the...
By
Firepro
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8 Years Ago
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[quote][b]Firepro (3/7/2018)[/b][hr]It is not really higher quality...
By
4u2ges
(
8 Years Ago
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That's an interesting issue you have exposed here. This definitely...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
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IMO, the answer/explanation of the "phenomena" should have been given...
By
4u2ges
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8 Years Ago
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[quote][b]4u2ges (3/10/2018)[/b][hr]IMO, the answer/explanation of the...
By
justaviking
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8 Years Ago
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@justaviking Sadly, I don't think this would ever gets fixed, or...
By
4u2ges
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8 Years Ago
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[quote][b]4u2ges (3/10/2018)[/b][hr]../.. UPDATE: I got much better...
By
GOETZIWOOD STUDIOS
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8 Years Ago
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@4u2ges - So it a feature, not a bug? Boo! I can understand some...
By
justaviking
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8 Years Ago
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Arf', your last sentence make me think I've been tricked again by...
By
GOETZIWOOD STUDIOS
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8 Years Ago
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Ahh - I see the conundrum here! Problem is in the wording. It's...
By
Rogue Anime
(
8 Years Ago
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No, no.. I am still going to render my video at 1920x1080 px... but...
By
4u2ges
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8 Years Ago
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To me the viewport is the embedded window in which you work your...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
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Guy, No, that's EXACTLY what is means -- apparently there is some...
By
Kelleytoons
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8 Years Ago
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[quote][b]Kelleytoons (3/10/2018)[/b][hr]Guy, No, that's EXACTLY what...
By
GOETZIWOOD STUDIOS
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8 Years Ago
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[quote][b]grabiller (3/10/2018)[/b][hr]To me the viewport is the...
By
Rogue Anime
(
8 Years Ago
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@grabiller lol no, that is not what I did. I do not shrink images...
By
4u2ges
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8 Years Ago
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This problem is obviously affecting a lot of us. Some of us...
By
Dr. Nemesis
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8 Years Ago
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[quote][b]4u2ges (3/10/2018)[/b][hr]@grabiller lol no, that is not...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
)
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Guy, you were partially right. I was mostly paying attention to...
By
4u2ges
(
8 Years Ago
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There is another twist to all this that was discussed last year. That...
By
Rampa
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8 Years Ago
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[quote][b]Rampa (3/10/2018)[/b][hr]There is another twist to all this...
By
4u2ges
(
8 Years Ago
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The reason it works is that is exactly what DSR was designed to do....
By
Rampa
(
8 Years Ago
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Ah, I'm not crazy after all ;) The antialiasing was then "forced" - so...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
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I tell you what I'm mostly excited about. Not the artificial...
By
4u2ges
(
8 Years Ago
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@4u2ges In the Project -> Visual Settings panel there is a...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
)
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lol Guy, you think I would not go through all that? I did test every...
By
4u2ges
(
8 Years Ago
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[quote][b]4u2ges (3/10/2018)[/b][hr]lol Guy, you think I would not go...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
)
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Thanks to you Guy! You gave me an idea in your first post :)
By
4u2ges
(
8 Years Ago
)
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Thanks all for your posts. I kept wondering what I was doing wrong...
By
Firepro
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8 Years Ago
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If you do a lot of stills and looking for the photo realism, just wait...
By
4u2ges
(
8 Years Ago
)
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Perhaps adding iRay rendering support to upcoming iClone is more...
By
Firepro
(
8 Years Ago
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[quote][b]Firepro (3/11/2018)[/b][hr]Perhaps adding iRay rendering...
By
wildstar
(
8 Years Ago
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[quote][b]wildstar (3/17/2018)[/b][hr] it's a big mistake to focus...
By
TonyDPrime
(
8 Years Ago
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[quote][b]TonyDPrime (3/19/2018)[/b][hr]../..Hey, you know what's...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
)
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[quote][b]grabiller (3/19/2018)[/b][hr][quote][b]TonyDPrime...
By
TonyDPrime
(
8 Years Ago
)
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[quote][b]grabiller (3/19/2018)[/b][hr][quote][b]TonyDPrime...
By
wildstar
(
8 Years Ago
)
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[quote][b]wildstar (3/21/2018)[/b][hr][quote][b]grabiller...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
)
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[quote][b]grabiller (3/21/2018)[/b][hr][quote][b]wildstar...
By
wildstar
(
8 Years Ago
)
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[quote][b]wildstar (3/21/2018)[/b][hr][quote][b]grabiller...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
)
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me and another member of the community have already exposed this bug...
By
wildstar
(
8 Years Ago
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Very strange that Iclone will integrate Iray because today microsoft...
By
mtakerkart
(
8 Years Ago
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Don't get too excited, RTX is for Volta architecture. TITAN V $3000...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
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[quote][b]grabiller (3/19/2018)[/b][hr]Don't get too excited, RTX is...
By
wildstar
(
8 Years Ago
)
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[quote][b]wildstar (3/21/2018)[/b][hr][quote][b]grabiller...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
)
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I think a *reasonable* render rate for a product like iClone (where a...
By
Kelleytoons
(
8 Years Ago
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[quote][b]Kelleytoons (3/21/2018)[/b][hr]I think a *reasonable* render...
By
wildstar
(
8 Years Ago
)
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only, to complete, and strengthen my point of view. iclone 7 with...
By
wildstar
(
8 Years Ago
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[quote][b]wildstar (3/21/2018)[/b][hr] only, to complete, and...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
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I'm lucky enough to have lived this long (I got the second Trash 80...
By
Kelleytoons
(
8 Years Ago
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My performance expectations and wishes... 15+ fps for "real time"...
By
justaviking
(
8 Years Ago
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[quote][b]wildstar (3/21/2018)[/b][hr][quote][the unity and unreal...
By
TonyDPrime
(
8 Years Ago
)
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Yes, 30 frames per minutes is 2 seconds per frame - or 0.5 FPS. To...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
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@Kelleytoons Ah! My first one too, TRS-80 Model I (with memory...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
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Oh, Guy, you started off with the FAR better model. I had the one...
By
Kelleytoons
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8 Years Ago
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@Kelleytoons Hehe, BASIC, right, my first programming experience too....
By
GOETZIWOOD STUDIOS
(
8 Years Ago
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Hum, I believe peoples have this image in mind of @Kelleytoons and me...
By
GOETZIWOOD STUDIOS
(
8 Years Ago
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Hey, I resemble that remark (as well as my avatar here).
By
Kelleytoons
(
8 Years Ago
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Just saw the begining gdc 2018 live from udk. Tremendous realism....
By
mtakerkart
(
8 Years Ago
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Here it is:...
By
mtakerkart
(
8 Years Ago
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And for those who like mirrors. Ok it's my last......
By
mtakerkart
(
8 Years Ago
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[quote][b]mtakerkart (3/21/2018)[/b][hr]And for those who like...
By
TonyDPrime
(
8 Years Ago
)
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