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redrubyslippers
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redrubyslippers
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 198,
Visits: 1.1K
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indeed its not cheap in the slightest, those meshes are daz meshes ..all of them, i took the meshes and converted/ prepared them to obj.. not fbx, then getting them all into max.. thats the rl mesh(fbx) and the daz mesh(obj) and apply the obj mesh to the fbx mesh.. then export the result to fbx.. then into exchange.. map the bones and apply the textures.. then send to iclone, if you do it right then you can get some stunning unique iavatatrs that no one else has.
RRS
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Postfrosch
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Postfrosch
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 6.9K,
Visits: 18.4K
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sorry but i just cannot see the justification in paying money for the professional outfits or cc clothing. but 3dMax (1900 € in rent). Where is the savings? ;)And without 3DMax not go. And the avatars / clothes they musten at DAZ buy. Lt your other post. (See here) https://forum.reallusion.com/277047/RE-Tutorial-Creating-Cloth-IC6-CC?PageIndex=3#bm287557 For this post also not clear whether they convert the clothes from DAZ in CC-clothes by Max or whether they import DAZ avatars to IClone. I guess they convert the clothing for CC.You also write that they have a detailed description of how it works. There are certainly some forum which would be interested in burning. It's nice for you that they can, and do not spend money on RL outfit. Others do it differently. Have fun continues with 3dmax
Greets from Germany Postfrosch Greets from Germany
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redrubyslippers
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redrubyslippers
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 198,
Visits: 1.1K
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sure, its not that difficult,once you know how..and believe me im no master with max but i got enough knowlwdge to allow me to achieve this..actually sen showed me , i have another method but it wouldnt work with g6 mashes , sen showed me what i was doing wrong and as much as i hate to admit it i got some tip from ol' sw00000py...by reading his stuff , so hats off to him... some of its smoke and mirrors to with opacity maps.. but hey hollywoods no better
ruby
RRS
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animagic
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animagic
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 15.8K,
Visits: 31.4K
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redrubyslippers (6/10/2016) sorry but i just cannot see the justification in paying money for the professional outfits or cc clothing.. with a tiny bit of knowhow you can just about limitlessly clothe avatars inanything you want without rl stuff... sorry rl EDIT: Nevermind, I found the clarification I needed in your post in another thread. Maybe you could do a tutorial one day to explain further. I lack the little knowhow you speak of, but I'm always interested in learning.
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redrubyslippers
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redrubyslippers
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 198,
Visits: 1.1K
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sorry but i just cannot see the justification in paying money for the professional outfits or cc clothing.. with a tiny bit of knowhow you can just about limitlessly clothe avatars inanything you want without rl stuff... sorry rl
RRS
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Postfrosch
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Postfrosch
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 6.9K,
Visits: 18.4K
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Postfrosch, I have to ask, which base did you use to get the medieval tabard? I am working on characters that are to have robes like that and none of the bases I have seen looked like they would work. To create the Tabbert I have a shell Close_collar_long_sleeves_shirt_Base from the Professional Outfits as a part of the Skirt_Base and used for the socks Long Socks from the Professional outfits. The skirt I made with Skulptris little longer. Both the skirt and the shirt I have the normal maps off The top has also tearing mask get hide around the collar. About the RGB masks I then made the textures for the part. The whole thing was a bit time consuming, but you can use it. RL provides us indeed in this direction not available and the new CC 1.5 is there not help me much further Greeting Postfrosch
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wires
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wires
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 5.7K,
Visits: 26.5K
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Emerald Animation (formerly reelcheapfilms) (6/9/2016) Postfrosch, I have to ask, which base did you use to get the medieval tabard? I am working on characters that are to have robes like that and none of the bases I have seen looked like they would work.
See this post for an explanation of how Postfrosch got the results.
Gerry
System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.
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Emerald Animation...
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Emerald Animation...
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 334,
Visits: 1.1K
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Postfrosch, I have to ask, which base did you use to get the medieval tabard? I am working on characters that are to have robes like that and none of the bases I have seen looked like they would work.
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Space 3D
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Space 3D
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 228,
Visits: 1.6K
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Option cloth for CC . Buy Pack or Bundle. Buy Part . Modification base cloth with the other 3D tool ( use 3Dxchanges ) This link on marketplace ( Combination base cloth ) http://city.reallusion.com/ContentPreview.aspx?i=JIC3572a7f0c1f72d881
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animagic
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animagic
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 15.8K,
Visits: 31.4K
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Another consideration: the Essential Pack enables additional morphs in CC, which improves customization options.
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