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Peter (RL)
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Peter (RL)
Posted 10 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Hi Everyone, iClone 6.02 has now been officially released. You can update using LiveUpdate, or from your Member Account under Patch/Bonus, or by going to Help > Check For Update in iClone 6. Can you please post all issues, bugs, glitches, etc. that you find with the iClone 6.01 release here. Of course feel free to post general feedback in your own threads but it will be great if we can keep outstanding issues and bugs here in this official thread. It will make it easier for the development team to track any outstanding problems and get them fixed quickly. Please do try to provide your full system specs and a description of the problem when posting issues as this will help greatly. If you can provide step by step information so we can repeat the problem even better. Thanks.  iClone Version Historyv6.02 (6.02.1409.1) released 10th February-15 Added:
- Added iClone DirectX 9 Version for earlier graphic cards.
- Added Graphic Mode Selection for DirectX 9/DirectX 11 switching.
- Added Installation & Performance Guide while first launch iClone.
Fixed:
- Fixed: Non-standard character with spring settings, exporting & reloading Motion Plus causes possible crash.
- Fixed: Remove Motion in Timeline sometimes changes the original motion.
- Fixed: Value change not updated in Physics & Particle Settings unless Enter is pressed.
- Fixed: Export Range not updated correctly when Total Frame value from Project Settings is changed.
- Fixed: Cursor not updated correctly while picking a Target in Physics Constraints.
- Fixed: The Finger Mirror function is disabled in Avatar Proportion while loading a non-standard character after loading a standard one.
- Fixed: The Hide camera shows while pressing undo and project playing.
- Fixed: Copy function failed while holding Ctrl key and dragging a motion clip in the Timeline.
- Fixed: Replacing a standard character causes a possible crash once an object is linked to a non-standard character.
- Fixed: Possible crash while G6 character has replaced a G5 character and user double-clicks on the Timeline.
- Fixed: Timeline Switcher track doesn't update once cameras are renamed.
- Fixed: Delete Frame in Timeline is sometimes disabled.
- Fixed: Breaking clips while they are overlapped caused a crash.
- Fixed: The Right/Left Arrow key for moving the playhead doesn't work when Timeline is open.
- Fixed: Character motion removed unexpectedly when using Create Face, Facial Features, and Collision Shape tools.
- Fixed: The Look at function sometimes fails to Set Free.
- Fixed: Drag a material from the library to Speedtree causes a possible crash.
- Fixed: Slider Constraint rotate value set to -X causes possible crash.
- Fixed: Recurrent crash while using the Undo/Redo behavior on a Soft Cloth object.
- Fixed: Glare Type of HDR, Vertical Flare and Horizontal Flare was converse.
- Fixed: The Spring and Physics effect exhibit shaking when exporting to Indigo in certain conditions.
- Fixed: Exporting IGQ from the Indigo plug-in causes a crash in some Windows 8.1 environments.
- Fixed: Frame size not synced between Indigo and Current Project Settings, while the export format switches from video to Image Sequence.
- Fixed: Hard to select lower eyelid in facial features under Large Font size mode.
- Fixed: In iClone traditional transform gizmo mode, mouse scroll behavior is incorrectly.
- Fixed: Holding the CTRL key while rotating/scaling an object didn't duplicate correctly.
- Fixed: Anisotropic Filtering in the Preference settings not remembered.
- Fixed: Tone Mapping for Indigo Render Settings, default value changed to unchecked.
- Fixed: Resizing the Infinite Plane caused program to crash.
- Fixed: Some of the content downloads showed Network error (error code 202).
- Fixed: Frame rate disabled unexpectedly while rendering AVI .
Content Update:
- G6 Character: Enhanced the skin quality for Indigo rendering.
- Default Project: Default.iProject enhanced shape smoothing on some objects for Indigo rendering.
- 3D Blocks (Substance): Enhanced the texture quality.
Peter Forum Administrator www.reallusion.com
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GOETZIWOOD STUDIOS
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GOETZIWOOD STUDIOS
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 1.2K,
Visits: 7.2K
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Not mentioned by Peter but also fixed in 6.02: |FIXED| iClone Fails To Properly Save Layouts With Negative Window Coordinates(On Windows, window coordinates can be negative, for instance if your second monitor is on top of your main monitor. But in this case iClone Window -> Workspace -> Save Layout fails to record the true coordinates of any window placed in the second monitor. Those windows will be saved with (0,0) position, that is on the top left of the main monitor). Thanks for the fix.
-- guy rabiller | GOETZIWOOD STUDIOS "N.O.E." (Nations Of Earth) Sci-Fi TV Show, Showrunner.
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justaviking
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justaviking
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 8.2K,
Visits: 26.5K
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Yay for 6.02!!! :w00t: Great looking set of fixes. I see you cleverly saved some fixes for 6.03, too. Job security, eh? ;) Looking forward to doing the update this evening. :)
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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GOETZIWOOD STUDIOS
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GOETZIWOOD STUDIOS
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 1.2K,
Visits: 7.2K
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For the records, not fixed/still issues in 6.02: |BUG| Loading Sub-Props Materials From Disk Corrupts The Scene Tree(If you have a prop having several sub-props, and try to load from disk a Material for one of the sub-prop surface (in my case with external textures referenced, did not tried yet with embedded textures), then the scene tree becomes corrupted, listing twice the sub-props. Only workaround I've found so far: Save the master Prop on disk, delete the Prop from the scene, reload the master Prop from disk.) |CRASH| When Trying To Access Network Shared Folder Link From iClone 6 Custom Folder(The link appear in the iClone 6 Content manager window, but when double click on it iClone crashes.) |ISSUE| Animated Substances Do Not Animate In iClone(iClone does not animate time dependent Substances.) |ISSUE| IndigoRT Camera And iClone Camera Do Not Match(When sending a iClone scene to render in IndigoRT (with the IndigoRT iClone plugin), the IndigoRT Camera framing does not match the original iClone camera framing. FOV is different.) |ISSUE| With Paint Toon Levels To Full White, Materials Still Show Specularity(When using the Toon Shader and setting both Paint Toon Level to full white the image appear unshaded, which is the expected behavior - granted the used Directional Light shadows are disabled. However, if the used Directional Light is rotated, then Specularity still shows on materials having specular values.) |WISH| Ability To Save Rendered Image Sequences As OpenEXR Files(As we can load OpenEXR files for textures, it would make sense for iClone to also gives the option to save OpenEXR files for image sequences rendering.)
-- guy rabiller | GOETZIWOOD STUDIOS "N.O.E." (Nations Of Earth) Sci-Fi TV Show, Showrunner.
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GOETZIWOOD STUDIOS
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GOETZIWOOD STUDIOS
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 1.2K,
Visits: 7.2K
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Another wish that would be very welcome: |WISH| Inverse Square Law Rule Option For Light Attenuation(We need to have an option for "natural" lights attenuation beside the current linear one. Even an approximation of the inverse square law rule with a finite distance would do.)
-- guy rabiller | GOETZIWOOD STUDIOS "N.O.E." (Nations Of Earth) Sci-Fi TV Show, Showrunner.
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hattori kun
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hattori kun
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 868,
Visits: 4.1K
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Thanks for the update. :D Do we need to redownload the 1 gig resource pack since it looks like its updated.
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Supergerry
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Supergerry
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 25,
Visits: 106
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Thank you RL for the patch !
Not mentioned by Peter but also fixed in 6.02:
|FIXED| Timeline --> Remove Motion --> Right Leg Typo (was a 2nd Right Hand).
Not fixed: - Spring no longer works after resizing Avatar (AVATAR PROPORTION) - loading *.spx removes lPectoral and rPectoral (now Chest), its no longer possible to switched on or off lPectoral and rPectoral individually.
Gerry
------------------------------------------------ iClone 7 Pro (DX11 only), Mocap device plugin, Curve Editor, 3DXchange 7 Homebuilt PC: Windows 7 Pro SP1-64bit, 1kW BeQuiet, MSI Z97 Gaming 5, i7-4790K @ 4,00 GHz Hashwell, 32GB 1600Mhz Cruical, Gigabyte Windforce OC GTX970 4GB, 4-Monitor-Config: 28" on GTX970 only with Iclone`s main window, 2x 21" on the Intel HD4600 ports with all other tabs (timeline, scene- & content manager...), HUION GT190 TouchPen Monitor
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Peter (RL)
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Peter (RL)
Posted 10 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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hattori kun (2/10/2015) Thanks for the update. :D Do we need to redownload the 1 gig resource pack since it looks like its updated.Not essential but worth doing when you have time to ensure your embedded content is up to date.
Peter Forum Administrator www.reallusion.com
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hattori kun
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hattori kun
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 868,
Visits: 4.1K
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Same issue as the previous 6.02. The plugin tab and indigo is gone after installing which I reported here. https://forum.reallusion.com/Topic212186-386-3.aspxThe plugin tab is gone again.
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wires
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wires
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Months Ago
Posts: 5.7K,
Visits: 26.5K
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. It's all there on my system:
Gerry
System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.
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