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MikuMikuDance anyone

Posted By wendyluvscatz 14 Years Ago
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Purpl3Pix
Purpl3Pix
Posted 6 Years Ago
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I'm sorry But im kida lost lol could you explain that again?
[EDIT]; NVM i got what you were saying lol took a minute to figure it out. thanks so much.
4u2ges
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Purpl3Pix (5/10/2020)
So i was tinkering with it some more and when i finally mapped the bones this happens >_>
https://forum.reallusion.com/uploads/images/1299ecec-bb57-4544-8878-a02d.png
seriously i'm at the end of my ropes, can anyone please help me with this? i will pay anyone that can figure this out! I'm really that desperate to get these models working in iclone7!


Go to third icon from left (bulleted lines) below Save button and fix Hip Offset

Now send me $10... Just kidding :D





Purpl3Pix
Purpl3Pix
Posted 6 Years Ago
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So i was tinkering with it some more and when i finally mapped the bones this happens >_>
https://forum.reallusion.com/uploads/images/1299ecec-bb57-4544-8878-a02d.png
seriously i'm at the end of my ropes, can anyone please help me with this? i will pay anyone that can figure this out! I'm really that desperate to get these models working in iclone7!
Purpl3Pix
Purpl3Pix
Posted 6 Years Ago
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I hope this thread is still ongoing, since I just found out about it through another member!
So I've found a way to import my Splatoon 2 models from MMD into iclone7. or into 3dxchange!https://forum.reallusion.com/uploads/images/edafc05c-821c-4764-8f33-6a18.png
I'm really just having trouble with mapping the bones correctly. i can't find a tutorial on how to properly map the bones on a model that has so many. if anyone is able to map them and create a profile for the model that would be a HUGE help since all of the models work the same. (A characterization profile) i believe it's called! Will be awaiting rep[lies :)
i have also attached a rar file with her 3d OBJ file thats the converted version of the pmx in my other forum post since i don't have any space here Link to model
hirospot
hirospot
Posted 8 Years Ago
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Re: MMD PMX model conversion for iClone Use

Here is my new report and video for PMX Character FBX conversion for iClone use.

https://forum.reallusion.com/uploads/images/d0d9e017-97d9-4fc1-a5fd-5e97.jpg

Report:【MMD】 Lana (The League of Zelda) ECOH dance on iClone
http://hirospot.web.fc2.com/iC5J_MMD_Lana_ECHO/index.htm

Demo Video:【MMD】 Lana ECHO on iClone 5
https://youtu.be/S8gZvryVQEE

Thank you,
Hiro

hirospot
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Posted 8 Years Ago
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Re: PMD or PMX conversion for iClone Use
  Sample movie to demonstrate the FBX conversion result for the following three characters and Stage. (Here)
  ・AmamiyaHibiya.pmx
  ・Farun.pmd
  ・Anime Girl.max
  ・White Garden.pmd

Thank you,
Hiro



hirospot
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@sakurarinani
Re: PMD or PMX conversion for iClone Use
I was very sorry of my delayed reply to your private message and thank you for referring my personal report.
Please check my Personal Report here
 (http://hirospot.web.fc2.com/Blender2iClone/index.htm)
for FBX pipeline from Blender to iClone.
The report was based on Windows 7 Japanese Version, so please let me know if you have any discrepancies.

Thank you,
Hiro


sakurarinani
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wires (6/1/2018)
Why jump through all those hoops when you can export as OBJ or FBX from Blender and then run the files directly through 3DXchange to iClone?

Because it give bright color or not color  and wrong texture on 3dxchange when i am try normal conversion blender to fbx and to obj😫 so i go all the hoop it work... point me if there any right way to fix texture problem.


Edit: test again..  it dont work anymore i dont how it happen but it give same result as normal conversion....
Edit: only some skp model work some dont work

wires
wires
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Why jump through all those hoops when you can export as OBJ or FBX from Blender and then run the files directly through 3DXchange to iClone?

Gerry



System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.


sakurarinani
sakurarinani
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UPDATE: 
1: I'm manage to import successfully prop object via pmd/pmx import to blender export as .dae then import to SketchUP then export as .skp lastly import to 3dxchange and prop is right color in iclone and 3dxchange..
https://forum.reallusion.com/uploads/images/c45d12e2-3dd0-4000-a3fe-b426.jpg
https://forum.reallusion.com/uploads/images/2f04a5eb-ec47-4cda-b083-1a73.jpg
https://forum.reallusion.com/uploads/images/b07f20f1-2d8c-4bb1-b7bd-49a2.jpg
but have some texture that not right if can see the picture about
here Blender pic
https://forum.reallusion.com/uploads/images/58e5f4c0-1d16-4fcb-b8e5-188b.jpg
You can see the tree is not gray in blender but in sketchup and 3dxchange it come out weirdly.

EDIT 2: I mean blender to dae then convert it into fbx via FBX CONVERT (AUTOCAD APP) then import to 3dxchange. Step that success*


All this test and error if i do this kind of stuff i don't know what disadvantage about this and don't know if it compatible with iclone animation
i'm still have problem about facial expression and physic for cloth and hair...

is there any guide step by step....? or someone can help me about this stuff :D

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