|
Author
|
Message
|
|
Purpl3Pix
|
Purpl3Pix
Posted 6 Years Ago
|
|
Group: Forum Members
Last Active: 5 Years Ago
Posts: 30,
Visits: 207
|
I'm sorry But im kida lost lol could you explain that again? [EDIT]; NVM i got what you were saying lol took a minute to figure it out. thanks so much.
|
|
|
|
|
4u2ges
|
4u2ges
Posted 6 Years Ago
|
|
Group: Forum Members
Last Active: Last Month
Posts: 5.3K,
Visits: 16.8K
|
Purpl3Pix (5/10/2020)
So i was tinkering with it some more and when i finally mapped the bones this happens >_>  seriously i'm at the end of my ropes, can anyone please help me with this? i will pay anyone that can figure this out! I'm really that desperate to get these models working in iclone7! Go to third icon from left (bulleted lines) below Save button and fix Hip Offset Now send me $10... Just kidding :D
|
|
|
|
|
Purpl3Pix
|
Purpl3Pix
Posted 6 Years Ago
|
|
Group: Forum Members
Last Active: 5 Years Ago
Posts: 30,
Visits: 207
|
So i was tinkering with it some more and when i finally mapped the bones this happens >_>  seriously i'm at the end of my ropes, can anyone please help me with this? i will pay anyone that can figure this out! I'm really that desperate to get these models working in iclone7!
|
|
|
|
|
Purpl3Pix
|
Purpl3Pix
Posted 6 Years Ago
|
|
Group: Forum Members
Last Active: 5 Years Ago
Posts: 30,
Visits: 207
|
I hope this thread is still ongoing, since I just found out about it through another member!So I've found a way to import my Splatoon 2 models from MMD into iclone7. or into 3dxchange! I'm really just having trouble with mapping the bones correctly. i can't find a tutorial on how to properly map the bones on a model that has so many. if anyone is able to map them and create a profile for the model that would be a HUGE help since all of the models work the same. (A characterization profile) i believe it's called! Will be awaiting rep[lies :)i have also attached a rar file with her 3d OBJ file thats the converted version of the pmx in my other forum post since i don't have any space here Link to model
|
|
|
|
|
hirospot
|
hirospot
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: 5 Years Ago
Posts: 241,
Visits: 5.9K
|
Re: MMD PMX model conversion for iClone Use Here is my new report and video for PMX Character FBX conversion for iClone use.
 Report:【MMD】 Lana (The League of Zelda) ECOH dance on iClone http://hirospot.web.fc2.com/iC5J_MMD_Lana_ECHO/index.htm Demo Video:【MMD】 Lana ECHO on iClone 5 https://youtu.be/S8gZvryVQEE Thank you, Hiro
|
|
|
|
|
hirospot
|
hirospot
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: 5 Years Ago
Posts: 241,
Visits: 5.9K
|
Re: PMD or PMX conversion for iClone Use Sample movie to demonstrate the FBX conversion result for the following three characters and Stage. (Here) ・AmamiyaHibiya.pmx ・Farun.pmd ・Anime Girl.max ・White Garden.pmd
Thank you, Hiro
|
|
|
|
|
hirospot
|
hirospot
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: 5 Years Ago
Posts: 241,
Visits: 5.9K
|
@sakurarinani Re: PMD or PMX conversion for iClone Use for FBX pipeline from Blender to iClone. The report was based on Windows 7 Japanese Version, so please let me know if you have any discrepancies.
Thank you, Hiro
|
|
|
|
|
sakurarinani
|
sakurarinani
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: 7 Years Ago
Posts: 7,
Visits: 51
|
wires (6/1/2018) Why jump through all those hoops when you can export as OBJ or FBX from Blender and then run the files directly through 3DXchange to iClone?Because it give bright color or not color and wrong texture on 3dxchange when i am try normal conversion blender to fbx and to obj😫 so i go all the hoop it work... point me if there any right way to fix texture problem. Edit: test again.. it dont work anymore i dont how it happen but it give same result as normal conversion.... Edit: only some skp model work some dont work
|
|
|
|
|
wires
|
|
|
Group: Forum Members
Last Active: Last Month
Posts: 5.7K,
Visits: 26.5K
|
Why jump through all those hoops when you can export as OBJ or FBX from Blender and then run the files directly through 3DXchange to iClone?
Gerry
System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.
|
|
|
|
|
sakurarinani
|
sakurarinani
Posted 8 Years Ago
|
|
Group: Forum Members
Last Active: 7 Years Ago
Posts: 7,
Visits: 51
|
UPDATE: 1: I'm manage to import successfully prop object via pmd/pmx import to blender export as .dae then import to SketchUP then export as .skp lastly import to 3dxchange and prop is right color in iclone and 3dxchange..
   but have some texture that not right if can see the picture about here Blender pic
 You can see the tree is not gray in blender but in sketchup and 3dxchange it come out weirdly.
EDIT 2: I mean blender to dae then convert it into fbx via FBX CONVERT (AUTOCAD APP) then import to 3dxchange. Step that success*
All this test and error if i do this kind of stuff i don't know what disadvantage about this and don't know if it compatible with iclone animationi'm still have problem about facial expression and physic for cloth and hair...is there any guide step by step....? or someone can help me about this stuff :D
|
|
|
|