4u2ges (9/13/2024)
Anyway, when you turn DLSS ON and render, both IC and CC renders come with a floor grid (Final Render mode) and a ghost of the scene in the background.
And if you enabled traditional SS, both CC/IC would crash to the desktop (suppose 2 types of SS cannot coexist).
It does not crash anymore, but multiple ghosts and grid issues are still there when DLSS is ON.
Note: They only appear under certain light schemes.
Blur_Warm for instance.

Also, as I mentioned later in a thread, z-fight is still an issue with DLSS and displacement maps.
Like here with stockings.