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iClone 8 wishlist

Posted By FallenNInja 4 Years Ago
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iClone 8 wishlist

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justaviking
justaviking
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4u2ges (8/6/2021)

Can you explain more what you mean?  I want to say the "Attach" option work, but I suspect there is more to your statement than what I'm seeing.

I believe Alex meant the ability to align
(Ctrl+L) the object with character limbs.
That would be a nice feature to immediately place an object by character's hand, for instance and then just tweak it before attaching/linking.

That makes sense.  Thanks.



iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
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Rampa
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Click on the elypsis for the link or attach to get a position or position and rotation option. It aligns the axis of the object being linked/attached to the axis of the body-part being linked/attached to.
4u2ges
4u2ges
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Rampa (8/6/2021)
Click on the elypsis for the link or attach to get a position or position and rotation option. It aligns the axis of the object being linked/attached to the axis of the body-part being linked/attached to.

Seen it thousand times... never used it for some reason :w00t::D




4u2ges
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I was a bit sleepy yesterday :) Now I remember why I gave up on tweaking position/rotation after the fact.
It's kind of backward. I want to finish with all transforms *before* attaching/linking. There were some problem with scaling after the export.
It should be all zeroed out prior... So yes, it's best to have this in Ctrl+L. Otherwise it's back and force




justaviking
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I made an update to the Camera Auto Level suggestion on Feedback Tracker which I shared earlier in this thread.

Issue #8052:  Camera "Auto Level" option should be on the camera Modify panel

Auto Level and Smooth Movement (found under "Edit --> Camera") both affect ALL cameras, like a Project Preference would.  I'm suggesting putting BOTH options on the camera Modify panel, and indicating they affect all cameras.

76% of original size (was 666x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/ad8a79f2-2105-4d23-9a00-6479.jpg





iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
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armondtanz
armondtanz
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Maybe hire Andrew Krammer. Ha
If not maybe load up his software and see what things you can be influenced by. 

1-Gotta be the render engine. Hope that gets a polishing up. 
2-Morphing? Twisting, duplicate, bending... Bit like in C4D
3-Ability to fracture objects... this would be cool...
4-Tracking??? dont think this is going to happen, but imagine tracking, send it to (unreal) or import it in from Ae etc? 
5-Bake animations for export to Unreal? 
6-Scatter tool, like in omneverse where objects scatter and follow physics
7-Paint with objects-load a series of objects and you can paint with them (like scatter)

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