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MOTION CLIP IS NOT ENOUGH AND IT IS FRUSTRATING. I WANT TO BE A PROFESSIONAL ANIMATOR.

Posted By Pitapan 6 Years Ago
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MOTION CLIP IS NOT ENOUGH AND IT IS FRUSTRATING. I WANT TO BE A...

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GOETZIWOOD STUDIOS
GOETZIWOOD STUDIOS
Posted 6 Years Ago
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Last Active: 4 Years Ago
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I'm not sure about what you are asking for exactly.
iClone has all the tools a professional animator needs to animate a character.
Motion clips, puppeteering, curve editing and motion capture, body and face.
What more do you need exactly ?

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guy rabiller | GOETZIWOOD STUDIOS
"N.O.E." (Nations Of Earth) Sci-Fi TV Show, Showrunner.

snatolukas32
snatolukas32
Posted 6 Years Ago
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Last Active: 3 Years Ago
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Hey.

First - ask your self , wich Animations you rly Want to DO (this is most important, that can lead you in right way (i mean for learning stuff, there is a tons of thing to learn)
(Animation is - > Rolling stones, is Applying Particle effects like thunder bolts, is Walking character , Is moving Character in different Axis) Animation IS COMPLETE BIGGG SPECTRUM of many possibilites. 

Solo animator is rly hard stuff -> Everything is on your head and fingers. (in my opinion if you rly want do a great animation Cut it to few minutes) 

Actually im after 5 months in iclone abt 70 Lessons (in Realusion DB is abt  200-250 lessons? - iclone is my first 3D animation software) In that moment i know im not able to do a big MOVIE solo , mean 60-90 minuts (i know its possible, but it can "kills" you , depends what movie / animation you want to do , and how GOOD should be the final effect). Even if i will be Master Class Animator, and have a tons of MOTION CLIPS etc its not POSSIBLE. 

Animation -> What type? You cannot do a great and long production(solo) if you want to do Amazing Particle Effects, Amazing BODY MOTION (maybe with motion/capture), Big amazing great looking Landscape, Amazing SOUNDTRACK, Amazing Visuals etc Amazing PhysX simulation , Amazing Softclothes, Amazing Looking Characters Theris Clothes and many other things .
Im doing Every tutorials at REalusion - then im practicing them as long as i have a free time. (i dont even have time to do my own projects, i have many visions but honestly without 
all those Tutorials i wouldnt be able do anything) Tutorials are rly important THING. Even from Older Version. It giving me a Many HINTS. 
Come and Split Animation SPECTRUM - > 
Body Motion / Mimcs - > 1 - 3 year 
Special(particle effects ) - > 1 - 3 year
Creating Amazing Landscapes -> 1 - 3 year and so on.... after 20 years you will be great ANIMATOR. 
(damn im forgot) CAMERA GAME :) (i mean moving camera its not easy also ) - look at proffesional movies that the correct way to learn. 

Or maybe if you wanna be true MASTER in ONE WAY ? In particle effects ? 5-20 years , whole life? Ohhhhh wait wait ... how the F i will find time for MASTERING Body motions? For mastering in Creating Amazing looks Landscapes? YOU WONT. 

Whats the POINT
1 - forgot in doing a long Animation. Look at youtube Animators , there are rly great stuff 3-5-10-15 minutes? Few Movies for year. 
2 - Ask yourself wich type Animation you rly want Mastering , my hint for you (and that is also my way (unfortunalety or fortunately im want be a solo animator) -> 
Body Motions (70%, i think its the most difficult , w/o motioncapture), Visuals (scene looks, lights, shadows, hdrs, ibls, blooms, Ao, LUTS etc -> 20%), Landscapes (all objects inside scene) 9% , 1% Particle effects. ( I know i know Particle effects may blow up PPL MIND) - But thats my way i rly like giving life to my models. (DYNAMIC life)
Just practice the right way , other thing dosnt have be on the same master lvl , just need to be good not perfect. 
3 - Find other PPL - create some team , You are a guy wich creat body motions, other guy creating a object motions, other guy create Particle effect etc you know what i mean. 
4 - And "here is a key to philosophy" la lala la la lal al la l etc , honestly the RLY MOST IMPORTANT thing in every Animation, dosnt matter what you want animate, a rollign stones, a flying kick , a hands up motion - is a DYNAMIC. It rly sad but most of ppl wich dealing with iclone are just simply Lazy... i saw many ICLONE animation , there are complete screw , complete NULLLLLLLLLLL of Dynamic , just using Edit-Motion layer, Puppeter  (wich gives you 0 Dynamic , smooth xD maybe fast / slow (TIMELINE eventuallay you can use some Fast IN , Fast OUT for motion Clips)  ( W/o CURVE EDITOR, go to some Tutorials, they are enough good to understand whole Dynamic CE system) 

Belive me you never gona be good in animation in ICLONE wihoout MASTERING Curve EDITOR, even Dynamic presets are not enough good to do amazing body or object motions. 
I know dealing with Curve Editor it is not easy. You need to understand Manipulating Each body part in each Axis. Then you need PRACTICING and PRACTICING and PRACTICING tons of hours it complete hard stuff, but if you like it. Sadly in my 5 monthg "Adventure" with iclone 80% was visuals and other thing 20% was Creating SHITY motions without Dynamic , 
cuz i wasnt familiar with CURVE EDITOR. Actually im working at my own Project (duration time will be abt 5-10 minutes). Just 2 actress, and world. 
With curve Editor to get satysfaing effect sometimes im working 3 days for 3-4 hours a day , with 12 SECONDS MOTION -.....- :) (cuz im still Amateur, even if im gona be pro it wont be super fast , it just a hard and long process to do nice DYNAMIC anmation (body motion ESPECIALLY).Those manipulation with a tangents in curve editor doint Dynamics its rly not easy thing its long term processs.  Everything depends of your final goal. I can love your animation and it can be great for me - but other guy say it a shit. 

Just look a this GRAPH (Curve EDITOR) , you are COMPLETE not Able to do this with ONLY EDIT-MOTION layer , or Puppeting NEVER. And its only a SIMPLE Hand Shaking. (that green LINE) 
75% of original size (was 674x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/176ea4dc-b389-4954-9c12-ab8a.png
Belive ME CURVE EDITOR is Everything to PUT DYNAMIC (nice looking ) MOTION (BODY / OBJECT) in ICLONE. I never be able to do things like im doing NOW from abt 1 month wihout CURVE EDITOR. 
75% of original size (was 674x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/b8455174-5b77-4ff5-916a-7132.png
It may look scary , but its NOT. Practicing is EVERYTHING.
5. Psssst. Motion CLIP IS ENOUGH :P :) Someone said before my , no matter wich way you are using , final effect is most imporant. I agree. If you have a great motion clips just use them. 


Ask yourself HOW MANY PPL doing A great movie 100 - 200 ? and they are proffesionals usually. 

Resume everything -> Nice and dynamic Body motions (and objects) are only possible when you are familiar with CURVE EDITOR ( there are 9 or 12 lessons, im doing them second time hehe :P , practice make you a master ) or Motion Capture. Edit Motion Layer , or Puppeting WONT give you amazing dynamic. You can use Puppeting ( Direct puppet) to do some LOWER - level motions, like a Breathing (spine1, spine2 , waist movement) or some arms smooth movment etc. Try to deal with some Facepuppet its not a bad thing. 

That was my newbie hints, hope you help somehow. 



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