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Digital Human Shader - iClone 7.7 & Character Creator 3.2

Posted By Miranda (RL) 7 Years Ago
Rated 5 stars based on 1 vote.
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Digital Human Shader - iClone 7.7 & Character Creator 3.2

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Peter (RL)
Peter (RL)
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Dorothy Jean (11/19/2019)
Wait, is this available now? I thought it wasn't coming till next year? Im at work on my phone and am freaking out! Lol. what is actually available right now?. This day is going to be so long!! I. Just. Want. To. Play!!!!


Hi Dorothy

This is the Digital Human Shader not the HD Skin Generator (aka Appearance Editor 2). That is coming Q1 2020. We have also released the Headshot plug-in which you can find more information about HERE.


                                                                

Peter
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Hookflash
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Could we get a bit more info on the new CC3+ base character coming in Q1 2020? I'd LOVE to see "JCMs" (corrective morphs) at long last. I think they'd really help take CC3 realism to the next level (especially in combination with the new DH shader, which is awesome btw).
Power Ten Productions
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Can't wait for next year but literally felt like Christmas came early reading this news!
Rockoloco666
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Hookflash (11/19/2019)
Could we get a bit more info on the new CC3+ base character coming in Q1 2020? I'd LOVE to see "JCMs" (corrective morphs) at long last. I think they'd really help take CC3 realism to the next level (especially in combination with the new DH shader, which is awesome btw).



They ran into some performance/technical issues regarding jcms so who knows when and if they are coming
Ascensi
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Thank you very much for this update! Although I understand it's just the beginning, I was told to wait for this shader saying "it's going to be awesome" and basically negate the need to use IRAY for SSS.  The conversation was about applying SSS to other objects like grapes, candles, hair/fur and the ocean assets I've been working on for Reallusion's Marketplace. However the shader seems locked to only work with characters which greatly restricts creative freedom in other areas. Again, I was expecting based on feedback that the shader was to be a Universal solution that could replace the need to use Iray for faster render output. -unbelievable that it's locked in for characters only.

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Kelleytoons
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I think you can do what you want -- don't shoot me, I'm just the messenger, but you definitely can apply the new Digital Human Hair shader to anything, and it includes the SSS maps and such.  I don't know if there are substantive differences between it and skin but it's worth exploring.



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Ascensi
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Thanks Kelleytoons, I think I may have posted about the hair shader in another thread early this morning.  It doesn't provide enough control or the right kind of control for perhaps most things but it might be used for some things like grass since its used for hair ;)

I'd need to see examples how it works if one might need to do custom work because maybe I'm not setting things up correctly.

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midix
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I really like the updates and waiting for the DH (& HD :D ) Skin Generator.

Also it's sad that beards are pushed so far away. Headshot is missing realistic large beards (not just the stubble) and hair with recolor ability.

Remember The Sims 3 game? You could recolor individual hair components - roots, tips, highlights. It was far from "realistic", but still you could create nice salt&pepper beards with it:
https://www.carls-sims-3-guide.com/info/create-a-sim/hair.php
Unfortunately, they tool this color customization away in Sims 4.

I really would love to see something like this in CC. Ability to adjust coloring of hair/beard roots, tips, highlights and the exporting it to Unreal - that would be awesome. Also, it would be great to have a bunch of choices of photorealistic hairs and beards in the built-in free resource pack. And with "photorealistic" I mean not only those tidy clean cut fashion styles but also some choices for casual, slightly random, chaotic beards and hairs you see on the street. If it's too perfect, it doesn't look realistic anymore - most of us are living in the chaotic real world, not in Hollywood, after all. I don't want all of my CC characters looking like professional actors.
Capemedia
Capemedia
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Miranda (RL) (11/19/2019)
Hi Tobias, it's confirmed that DRM are not correctly removed from those free resources (Base Male, Dark Male and Old), we will repack it tomorrow.
Sorry for the inconvenience!


Hello, can you please tell me if this has been fixed and should I re-download the free resource pack?

EDIT:  I have tried re-downloading the resource pack but when applying a DH Shader preset all the textures disappear?  Any help would be really appreciated. 

Thank you
Colin

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Kelleytoons
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Look at this post here by Miranda and see if it helps:

https://forum.reallusion.com/427896/Small-problem-with-DHSample-character?PageIndex=3#bm428393



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Mike "ex-genius" Kelley

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