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Character Creator - 2018 Roadmap

Posted By Miranda (RL) 7 Years Ago
Rated 5 stars based on 3 votes.

Character Creator - 2018 Roadmap

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R Ham
R Ham
Posted 7 Years Ago
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Thanks for the offer of help, but I just can't deal with debugging this thing anymore.


"Less clicks good, more clicks bad."
Kelleytoons
Kelleytoons
Posted 7 Years Ago
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Okay, but you shouldn't have any issues with the updates (truly, they've made the process so easy and straightforward even my grandkids could do it now).



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Mike "ex-genius" Kelley
R Ham
R Ham
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Kelleytoons (5/2/2018)
Okay, but you shouldn't have any issues with the updates (truly, they've made the process so easy and straightforward even my grandkids could do it now).

Well, after a cruel and inhumanly long time, and partially due to your comments, I got it to work. It works fine now. It will take a day or two to sink in that I actually have this freedom. Here's what I was doing wrong.
  1. I keep my DAZ content files on a network drive. Aside from this particular task, it's never caused a problem for me. But. There are certain files, those morph files associated with G8, that DAZ will only read from the local drive. Who knew?
  2. You have to check the "include morphs" box in the DAZ FBX export dialog now.
I'll do some experimenting before I decide whether or not to make use of this new ability. I have to say, 3DX is doing a nice job of converting over the skin these days.
Thanks.


"Less clicks good, more clicks bad."
Kelleytoons
Kelleytoons
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Glad you got it working.

As I said, I couldn't care less about this ability except from an intellectual standpoint, but it's nice it works for others to use.



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Mike "ex-genius" Kelley
vidi
vidi
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because Autodesk has my montly subscription payment cashed twice and I had so many troubel to get my money back,  I have  canceled  the Maya LT subcription .
I hope we get this new Developer CC very soon :), because Blender is not a Option for me.


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liebe Grüße vidi




4u2ges
4u2ges
Posted 7 Years Ago
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I wish for the new CC to have a new breed of characters, which would have better mesh quality and ability to custom weight map the body. Current characters mesh is plain terrible.




animagic
animagic
Posted 7 Years Ago
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A more-tightly integrated "cloth-making for dummies" option would be nice too...:unsure: And a hair maker! :w00t:



SeanMac
SeanMac
Posted 7 Years Ago
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@animagic
I suggest that you meant  'clothes-making' and, yeah, hair making.

Marvellous Designer (MD) for one and Houdini (SideFX.com) for the other but both are expensive and have steep learning curves.(Houdini has a lower-resolution free version rather awkward to use.)

You might add on a crowd-simulator to supply extras, but the existing ones that I have seen - like 3DS Max and Anima from AXYZ Design - produce at the moment only atomistic crowds where every individual is by themselves. This is not characteristic of any real crowd, Real crowds are in ones, twos and threes of differing ages and genders with some disabled, families, couples, children etc.

My issue is that all of the samples and clips I have seen in both clothes and hair emphasise - to the exclusion of all other periods in history - the present.

It is as if nothing happened before the World-Wide Web!  This is the fallacy of presentism. cf https://en.wikipedia.org/wiki/Presentism_(literary_and_historical_analysis).

Clothes and hair give you an instant bit of set dressing for your movie scene that tells you what period you are in and what  geographical area you are in. There is no other way to get this instant hit.

But I would suggest that most movie-makers do not want to be all the professions that get name-checked on the screen credits at the end of a movie. If you want Italian Renaissance clothing or 18th century European breeches and wigs you probably do not want to get into the degree of detail that MD requires. If you want 19th century luxuriant facial hair you probably do not want to get it just right for every single different face in your scene. The legendary EZ key may not be available but a marketplace surely could come into existence assuming sufficient demand. Even if it called for premium pricing for conforming clothes and hair of a given period.

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 demand.
Kelleytoons
Kelleytoons
Posted 7 Years Ago
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I assume when you say (hint) that Houdini would be useful for hair you mean IF somehow iClone supported that -- which it does not (at least not in the way you can currently use Marvelous Designer for clothes and import into CC/iClone).  At the moment the only tool I know of for actually creating polygonal hair (the only hair supported by CC) is the Blender Hair addon that I'm using -- and I admit while it works nicely it's not anything that couldn't be improved (although the designer is constantly working on it).

And I agree with you that Anima is lacking in many aspects -- the fact that it was specifically designed for architectural walk-throughs really hurts it in this regard.  I have it, and while I find it useful at times it's not exactly what I would have hoped for.  I'm still holding out a *bit* of hope that eventually Python for iClone will allow us to create our own such processes, but since they've already said the first pass will be very limited I'm not sure I'll live long enough to see it come to fruition.

I know you spoke of period clothes and hair from a long-term standpoint, but I'd argue that even things only a few years removed aren't supported well.  Trying to do something from the 50's, for example, is a real PITA (I've finally been able to get the look but only by importing a whole lot of Daz clothing and hair).  I'm not sure where to point any fingers of blame, though, because the market is driven by need, and pretty obviously not a lot of folks are interested in much beyond now and the future.

However, careful combing of the Daz and Renderosity catalogs can turn up a lot of period stuff, all the way back to cavemen times, so if you are patient and work with it, it can be done.  While it will be (I assume) easier with CC3, there's no reason you have to wait -- it takes only minutes to import any of this stuff (clothing or hair) into CC now.



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Mike "ex-genius" Kelley
R Ham
R Ham
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SeanMac (5/7/2018)
It is as if nothing happened before the World-Wide Web!  This is the fallacy of presentism. cf https://en.wikipedia.org/wiki/Presentism_(literary_and_historical_analysis).

Ha! So this arrogant conceit, from which so many suffer daily, now has a name! I expect it will soon have an acronym of its own.

Thank you.



"Less clicks good, more clicks bad."



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