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Character Creator - 2018 Roadmap

Posted By Miranda (RL) 8 Years Ago
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sjonesdc
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With all the new and upcoming updates, iClone has forced me to go back to school!! Which isn't a back thing :w00t:




sjonesdc :hehe:

STILL LEARNING!!!


JIX
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Miranda (RL) (22.02.2018)
Yes! There will be a bone editing tool, and auto rig function, which implies developers & artists are able to free sculpt the character without worrying about the compatibility issues because of body scale change.

vidi (2/18/2018)
OBJ import + Auto Skin + Skin Weight Editing


That sounds so great for me ,maybe RL could implement a Bone editing tool, too ?
For e.g. adjusting Eyes and maybe an "adjust rigging to shape" function. 

I hope it will come soon :cool:




At this point it must be said that I´m gobsmacked!

justaviking
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For a bit of fun, I tried rendering KelleyToon's Drive-In project.

It took 10 minutes to export 1,310 texture files, consuming 5.62 GB of disk space.
Shall I repeat (for the 50th time) my rant about exporting all that data, 99% of which doesn't change, for every frame?  Gaaahhh!

It used up nearly all my 16GB of system RAM when running on the CPU.
I got an error trying to use GPU rendering on this file (but a smaller file worked okay).  I have not really tried to isolate the cause of the error, and don't know if I will.

I made zero lighting or material adjustments.

From iClone - "Preview" - After a couple seconds...
https://forum.reallusion.com/uploads/images/013ce249-9989-4b51-8bf0-b001.jpg

From Indigo - After 750 samples and about 9 minutes...
https://forum.reallusion.com/uploads/images/d2a1effb-8e45-42a2-978f-5885.jpgx



iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
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justaviking
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@Miranda - Will the wonderful "body updates" also include improvements to the collision shapes?

See my Feedback Tracker Issue #608about HAIR and COLLISION SHAPES.
https://www.reallusion.com/FeedBackTracker/Issue/Collision-Shapes-G6-CC-very-bad-for-long-when-when-character-bends-forward

The recent video posted in this thread (at the 0:06 mark) reminded me of it.
https://forum.reallusion.com/FindPost357927.aspx




iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
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Rogue Anime
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Kelleytoons (2/24/2018)
Will it be more capable than the one we get for free? Will it cost us iClone users more? Almost certainly. Let's just hope RL will at least give us a decent break on the price, though.  We are captive customers -- CC3 looks almost essential in the way that XChange is/was.  I'm hoping for a BIG discount for those of us who realize the free version just won't be enough.

These were my concerns as well, Mike. My first thought was, 'Wow - this looks PRICEY' but then I saw the post on how it would be 'free' to we CC2 buyers, but with 'limited capabilities' - then I got to thinking the same way? What if we want the full version, but it's priced out-of-the-ballpark? There was no hint of pricing, and no hint of a pricing structure for those of us who will most likely want the full version.
SUSPICIOUS?
COULD IT BE, the 'free version' is to stifle those who would complain about having to BUY it, whilst @ the same time BAITING them to buy the FULL version... Thoughts? A veritable conundrum...   :unsure: ~V~




       Val RogueAnanda
https://forum.reallusion.com/uploads/images/e82de505-c57a-40b9-8cb0-9f87.png

Kelleytoons
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Tony's mention of one thing is interesting to me, as I think I also want the standalone version.  Will it be more capable than the one we get for free?  Almost certainly.  Will it cost us iClone users more?  (Even if we have such things as XChange Pipeline).  Almost certainly as well.

Let's just hope RL will at least give us a decent break on the price, though.  We are captive customers -- CC3 looks almost essential in the way that XChange is/was.  I'm hoping for a BIG discount for those of us who realize the free version just won't be enough.



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Mike "ex-genius" Kelley
TonyDPrime
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There are a couple of things shown in the very first image on page 1 of this thread:

(1) "3D Scan"
I am wondering how this will play into our iClone universe.  I can only imagine things, such a s more realistic looking characters, higher level scans being available, maybe some added standalone components for developers who have the technology to scan human skin, etc...And would this all benefit the CT8 to iClone workflow as well, with higher resolution model bases. 
Sigh!....I can't wait for this!.....

(2) It shows Iray linked to the phrase "Still Art", which shows that iClone/CC is embracing joining, with the likes of Daz, as a Premiere character-focussed 2D art creation tool, in itself.  This is great for those of us that have opportunities for 2D art production relationships involving still art. 

(3) Daz inclusion - now, this isn't really stated here, but the recent RL video posted about Genesis 8 drops many hints at the pipeline involving more Daz elements (Kai says "Daz users rejoice")
I just want to say that I am so looking forward to this.
And that degree of inclusion may vary, I understand....
But holy cow my head goes wild imagining transposing things Daz into CC!!!!  Sigh (again) ...also imagining props, backgrounds as well....Double sigh....and looking like in Daz with Iray....
As Super Mario would say, "Mama Mia!"

* I asked somewhere in the past, but would love to see the makeup functionality of Face Filter brought into this some how....
I would love to have characters in a scene applying makeup, or a sequence of images of them getting their makeup done.  And it could be done by me, in the Face Filter way, much like a real makeup artist would do.
And put it ion iPad so I can paint it...(And yes I know I can do this already in Photoshop, but It's not necessarily tailored as a makeup tool, you know?)
Or them getting their hair done, too.  (Hair Filter?....)

It's not a pity it is still in development, it is absolutely 100% GREAT...
I want the standalone version.  :w00t::w00t::w00t:




sonic7
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I was just about to purchase the DAZ Decimator ......
Does this mean I should wait?


--------------------------------------------------------------------------------------------------------------------------------------------------------
Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! :(  - yikes! ... 
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SeanMac
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@Miranda.
Thanks for that.

You say that there will be GoZ button to transfer to ZBrush.

Does that also apply to ZBrush Core?
Snarp Farkle
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Will any of these changes make it possible to have realistic beards and mustaches that react to the figure's face expressions and speech?

In the face puppet we can select the different upper lip sections for posing, but we can't select them to attach a mustache to, just wondering. :ermm:

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