Thanks for the reply! I really appreciated it!!! It actually worked!!!
By mistake i exported the standard wolf with each animation separately and exceeded the trail number of exports per fbx file, so I don't know how it would have turned out if I exported only one file with all the animations, if that possible.
I opened one fbx with one kind of animation in 3ds max, re-skinned and exported the file again, through 3dxchange back in iclone and the animation works. GOOD GOOD GOOD!
But, if i want to apply the same animation from the motion files of the standard wolf, i get the same message: incompatible avatar. So i guess I have to export, re-skin, and export back in iclone for every animation. ?
If that is the only option, is there a way I can save this motions in iclone to be able to mix and match them together? Merge the same character with different animations together?
Again, thanks a lot for the support!!!! ;)