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Ascensi
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Ascensi
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 262,
Visits: 1.9K
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If you are interested in real breathing for your characters I've introduced a concept on the feedback tracker I hope you vote on that should morph the chest area and ik the shoulders simultaneously mimicking to the body what lungs do but also introduced other fantastic possibilities such as real time shock waves through a large character with fat, breasts, butt, flab wiggle.This should allow everyone to easily add/activate breathing - just give your character animated 3D lungs and veins on softbody physics for characters based on character weight maps! <---Link please vote. The lungs could have a few animations -rapid breathing, calm, inhale/exhale, dead, random for fear. -could be a standard. I've also suggested the same to a developer of Obi softbody Physics on the Unity asset store to have a pipeline to port this for games as well.
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       AMD 4.5 GHz 16 Cores | 128 GB | RTX 4090 | Window11 | Houdini FX 18.5 | Zbrush 2023 | Maya 2014 | Adobe CS6 | Sonar Producer X3 | iC8, CC4 | DTS Master Audio Suite | Perception Neuron 32 Alum Edition | Akeytsu
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rcsinger29
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rcsinger29
Posted 12 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 782,
Visits: 3.2K
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Horror Movies Motion - Slayer - Idle 1 Is the best "breathing" simulation I have found. Use motion puppet to reduce the exaggeration and slouch of the motion.

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bud_20121023184423262
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bud_20121023184423262
Posted 12 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 163,
Visits: 443
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Thank you, Animagic,
I haven't played much with bringing characters into 3DXchange, but I hope to soon!
- - - - - - - - - - - - - iClone 6.21 Character Creator 1.2 3.07GHz Intel Core i7 machine running Windows 7 Pro (v 6.1.7601 SP1) 6GB RAM EVGA GTX 970 (2 gig video memory)
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animagic
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animagic
Posted 12 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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This is really a shot in the dark, but from what I understand you can now add extra bones so maybe something could be done with that...:unsure:
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bud_20121023184423262
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bud_20121023184423262
Posted 12 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 163,
Visits: 443
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I, too, have been looking for awhile on how to do a chest expansion / breath motion.
I recently saw an iClone movie where the character was doing this, so I know it can be done.
I'm interested in trying the "Morph" solution, but when I load Chuck into 3DXchange, I only see a "Facial Morph" option.
I like the idea of re-sizing the spine bone above, but I cannot see a way to do this in iClone/3DXchange, unless I'm missing something.
I don't need to cycle it or anything. I just have a shot where the character takes a deep breath. I'd love for his lungs to fill up with air, but I have a work-around for now.
How does one "morph" the spine bone?
Or has anybody since come up with other solutions?
All thoughts/ideas/suggestions appreciated.
Peace, Bud
- - - - - - - - - - - - - iClone 6.21 Character Creator 1.2 3.07GHz Intel Core i7 machine running Windows 7 Pro (v 6.1.7601 SP1) 6GB RAM EVGA GTX 970 (2 gig video memory)
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Agonos
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Agonos
Posted 12 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 1.1K,
Visits: 3.1K
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The lion, king of animals, thank Duchess
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duchess110
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duchess110
Posted 12 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 2.0K,
Visits: 15.5K
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Hi Agonos. I saw that you would like to create breathing yourself. If you load the breath motion that is in iClone perhaps it may give you an idea on what bones you need to work on. It can be found Animation - Motion - iMotion Violet - Idle - (Idle01 this is breath) Hope that helps in some way.
Duchess Designs Store
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planetstardragon
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planetstardragon
Posted 12 Years Ago
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Group: Forum Members
Last Active: 4 Months Ago
Posts: 11.5K,
Visits: 46.0K
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heh, yah, i have a love hate thing going myself ....I love the company and developer team and have faith in them, I hate that it can't all be fixed by morning lol serious man, if they need someone to make coffee and look over shoulders, they know how to reach me!! "you done yet?!" - "need more coffee?" .....now downloading maya 2014, don't hate! -makes coffee-
☯🐉 "To define Tao is to defile it" - Lao Tzu
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Rampa
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Rampa
Posted 12 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 8.2K,
Visits: 62.6K
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Sadly, the proportions cannot be animated.:crying:
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Agonos
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Agonos
Posted 12 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 1.1K,
Visits: 3.1K
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Hello :) At first, thank you for all your posts on the topic. Indeed breathing is automatic as blinking. But add an option in the software would be superfluous in my humble opinion. It would suffice to allow to create an animation from the changes made with the option "Avatar Proportion". What do you think? Is this feasible?
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