Profile Picture

Wonder Studio

Posted By kradproductions 3 Years Ago
You don't have permission to rate!
1
2

Author
Message
kradproductions
kradproductions
Posted 3 Years Ago
View Quick Profile
Senior Member

Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 16, Visits: 239
Has anyone played around with this?
https://wonderdynamics.com/
I've been trying to get mocap from it into iClone, but I'm having trouble setting up a Human IK profile in CC4.  It seems they're kind of coy about the skeletal format its FBX animations output with (no mesh).  Promotional materials make it look like Blender?

Just curious if anyone has experimented with this. 
charly Rama
charly Rama
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (8.1K reputation)Distinguished Member (8.1K reputation)Distinguished Member (8.1K reputation)Distinguished Member (8.1K reputation)Distinguished Member (8.1K reputation)Distinguished Member (8.1K reputation)Distinguished Member (8.1K reputation)Distinguished Member (8.1K reputation)Distinguished Member (8.1K reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 1.9K, Visits: 17.3K
Hi, here some experiences and infos

https://forum.reallusion.com/536623/RE-Wonder-dynamics---Iclone-should-be-a-great-combination?PageIndex=2#bm536783

https://forum.reallusion.com/536679/Tutorial-FBX-motion-from-Wonder-dynamics-to-Iclone#bm536746


     


eljofa
eljofa
Posted 3 Years Ago
View Quick Profile
Veteran Member

Veteran Member (682 reputation)Veteran Member (682 reputation)Veteran Member (682 reputation)Veteran Member (682 reputation)Veteran Member (682 reputation)Veteran Member (682 reputation)Veteran Member (682 reputation)Veteran Member (682 reputation)Veteran Member (682 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 76, Visits: 507
Hello!

Just saw the wonder dynamics website.
Blowned away Bro!!
Registered to see if I get access to Beta.

Thank you so much for sharing!
Cheers

AutoDidact
AutoDidact
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)

Group: Forum Members
Last Active: 2 Months Ago
Posts: 2.1K, Visits: 13.6K
The exported FBX from wonder dynamic is a standard  Maya humanIK format making it highly compatible with almost every biped retargeting system



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


kradproductions
kradproductions
Posted 3 Years Ago
View Quick Profile
Senior Member

Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 16, Visits: 239
charly Rama (6/1/2023)
Hi, here some experiences and infos


https://forum.reallusion.com/536679/Tutorial-FBX-motion-from-Wonder-dynamics-to-Iclone#bm536746


Thank you for the insight. I've been pestering them on Discord and it sounds like a workflow is in development. Haven't tried some of the suggestions I've seen... I can wait until it's ironed out. 

Cool tech. The motion is surprisingly smooth compared to Plask and others.
kradproductions
kradproductions
Posted 3 Years Ago
View Quick Profile
Senior Member

Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 16, Visits: 239
AutoDidact (6/4/2023)
The exported FBX from wonder dynamic is a standard Maya humanIK format making it highly compatible with almost every biped retargeting system


Do you have a workflow to iClone? I'm on the struggle bus. 
kradproductions
kradproductions
Posted 3 Years Ago
View Quick Profile
Senior Member

Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 16, Visits: 239
eljofa (6/4/2023)
Hello!

Just saw the wonder dynamics website.
Blowned away Bro!!
Registered to see if I get access to Beta.

Thank you so much for sharing!
Cheers



Good luck. Please share your experiences. 👍 
kradproductions
kradproductions
Posted 3 Years Ago
View Quick Profile
Senior Member

Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 16, Visits: 239


AutoDidact (6/4/2023)
The exported FBX from wonder dynamic is a standard  Maya humanIK format making it highly compatible with almost every biped retargeting system


So Wonder Studios > blender auto rig > iclone?
Is there an IK profile you need bringing it into iclone?
AutoDidact
AutoDidact
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)Distinguished Member (6.1K reputation)

Group: Forum Members
Last Active: 2 Months Ago
Posts: 2.1K, Visits: 13.6K
Its seems you have to import the wonder dynamics FBX into the old 3D xchange app and use the "Maya human IK preset
to convert to nonstandard and send the animation data to iclone.



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


kradproductions
kradproductions
Posted 3 Years Ago
View Quick Profile
Senior Member

Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)Senior Member (353 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 16, Visits: 239
AutoDidact (6/5/2023)
Its seems you have to import the wonder dynamics FBX into the old 3D xchange app and use the "Maya human IK preset
to convert to nonstandard and send the animation data to iclone.


I'll try that out!  Thanks!

1
2



Reading This Topic