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Wonder Studio

Posted By kradproductions Last Year
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kradproductions
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Has anyone played around with this?
https://wonderdynamics.com/
I've been trying to get mocap from it into iClone, but I'm having trouble setting up a Human IK profile in CC4.  It seems they're kind of coy about the skeletal format its FBX animations output with (no mesh).  Promotional materials make it look like Blender?

Just curious if anyone has experimented with this. 
charly Rama
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Hi, here some experiences and infos

https://forum.reallusion.com/536623/RE-Wonder-dynamics---Iclone-should-be-a-great-combination?PageIndex=2#bm536783

https://forum.reallusion.com/536679/Tutorial-FBX-motion-from-Wonder-dynamics-to-Iclone#bm536746


     


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Hello!

Just saw the wonder dynamics website.
Blowned away Bro!!
Registered to see if I get access to Beta.

Thank you so much for sharing!
Cheers

AutoDidact
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The exported FBX from wonder dynamic is a standard  Maya humanIK format making it highly compatible with almost every biped retargeting system



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg


kradproductions
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charly Rama (6/1/2023)
Hi, here some experiences and infos


https://forum.reallusion.com/536679/Tutorial-FBX-motion-from-Wonder-dynamics-to-Iclone#bm536746


Thank you for the insight. I've been pestering them on Discord and it sounds like a workflow is in development. Haven't tried some of the suggestions I've seen... I can wait until it's ironed out. 

Cool tech. The motion is surprisingly smooth compared to Plask and others.
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Last Year by kradproductions
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AutoDidact (6/4/2023)
The exported FBX from wonder dynamic is a standard Maya humanIK format making it highly compatible with almost every biped retargeting system


Do you have a workflow to iClone? I'm on the struggle bus. 
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eljofa (6/4/2023)
Hello!

Just saw the wonder dynamics website.
Blowned away Bro!!
Registered to see if I get access to Beta.

Thank you so much for sharing!
Cheers



Good luck. Please share your experiences. 👍 
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AutoDidact (6/4/2023)
The exported FBX from wonder dynamic is a standard  Maya humanIK format making it highly compatible with almost every biped retargeting system


So Wonder Studios > blender auto rig > iclone?
Is there an IK profile you need bringing it into iclone?
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Its seems you have to import the wonder dynamics FBX into the old 3D xchange app and use the "Maya human IK preset
to convert to nonstandard and send the animation data to iclone.



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg


kradproductions
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AutoDidact (6/5/2023)
Its seems you have to import the wonder dynamics FBX into the old 3D xchange app and use the "Maya human IK preset
to convert to nonstandard and send the animation data to iclone.


I'll try that out!  Thanks!



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