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Facial blendshpaes to Unity

Posted By coach1 7 Years Ago
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coach1
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Hello! This is my first post to be honest. Well, i think my question is very simple for community. How can i decide which blendshape will have my avatar on unity. I mean where i am on CC3 there are plenty of options. (photo1) When i transfer my avatar on unity there are 67 options for face. (for example very important parts are missing like jaw.) So, how can i decide which one will be transfered? thank you!

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Peter (RL)
Peter (RL)
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Unfortunately you can't choose which facial blendshapes are exported with your CC3 characters. However the character is exported with the necessary blendshapes for facial animation.

                                                                

Peter
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coach1
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Thank you Peter for your reply. But my biggest issue is the lack of jaw blendshpe. For example i want to make a lip sync project in Unity. So my "jaw movement" is necessary for make all phonemes. I suppose that blendshapes are coming from "photo1" . If yes i am not sure why can not transfer the jaw blendshapes (second photo) Is there probably any problem with my "version"?

https://forum.reallusion.com/uploads/images/74a330a6-234e-4788-bb9f-9f6a.jpg

https://forum.reallusion.com/uploads/images/e04d35ee-f07f-47fb-b396-0cb2.jpg
vidi
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I think jaw is not a Blendshape it is Bonebased movement 

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liebe Grüße vidi




Rampa
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Make sure you are using CC3 Pipeline 3.1 or iClone 7.6. Then it has a new mouth open morph option.
https://forum.reallusion.com/uploads/images/25ac5b81-0f16-4833-9276-81df.jpg
https://forum.reallusion.com/uploads/images/c90547e8-e3f6-4994-b6d1-4d16.jpg
Miranda (RL)
Miranda (RL)
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Find this post for the quick demo: https://forum.reallusion.com/FindPost420530.aspx
coach1
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Thank you a lot! But i have to say that it would be very useful if a jaw bone with attributes like "jaw left" or "right" was added. Especially in use cases such as facial recognition -> avatar movement
Scyra
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I just started using Live Face yesterday, and I definitely noticed that jaw left & right is very important. It will be a problem if I can't replicate in Unity what I get in iClone. You may want to go ahead and add this one to Feedback Tracker.



CC3 & Daz Tricks | CC3 to Unity workflow

cynsegura
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i am using c3 plus and version cc3.4 and I need to export to unity and make talk like a human. Do i need to create blendsahpes for this? Or is this done automatically with the export? Please i am trying to get this info for long and I cannot find it. I highly appreciate fast reply with all the info usuful. How to make the right export from cc3 for unity for this in this updated versions. Many thanks
cynsegura
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i am using c3 plus and version cc3.4 and I need to export to unity and make talk like a human. Do i need to create blendsahpes for this? Or is this done automatically with the export? Please i am trying to get this info for long and I cannot find it. I highly appreciate fast reply with all the info usuful. How to make the right export from cc3 for unity for this in this updated versions. Many thanks



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