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iClone vs. DAZ software?

Posted By phil_78 7 Years Ago
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Sefardi
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I have both software, Daz Studio and IC7. I've used them for the last 6 years and the biggest difference I've found between both is the animation process. Daz IMHO, its a nightmare to render an animation, case in point: a 7 minutes animation in Daz Studio with iray and lip sync, has taken me about 9 hrs to render!  plus the additional $90.00 for lip syncing. Similar animation in IC7 has taken me about 15 minutes to render with no additional expenses for Lip sync. As mentioned in this post, I use Daz mainly for Digital Graphic Novels (non-animated) I use Iclone 7 for animations because of its simplicity, albeit Daz animation rendering is better quality than IC7. Daz has a gigantic amount of resources generally 30% cheaper than Iclone and the same amount of free tutorials. If I had to choose between the two software I couldn't do it, each one serves a different purpose for me.     
billgucci2
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phil_78,

Learning 3d example:

iClone - Link and Attach works differently in other 3d animation software.
..but both tools achieve the same thing.

iClone - Reach Target is "NOT" found in other animation software.
Other software usually call this, "Orientation Constraint."
..but both tools achieve the same thing.

Learning how 3D works "Solves" these problems.
Do not pick up on software and say this is how it works.
Learn "How" 3d works.

Example 1: A universal 3D event that occurs in "All" 3d animation software.
Linked Bones....
Rotate the "End Bone" passed 90 degrees... it will flip.

You don't want the "Hand" to flip.... several ways to stop this.

Example 2: "Applying IK to props"
Make sure the "Parent" is "Linked to something "Before applying IK"
...if you link it after applying IK... it will pop out of place.

Also: IK operates on an "X,Y Plane"
...do NOT move the object in the "Z" axis or you will get awful animation.
(To clearly understand) Wobbly elbow or knee movement, if done on characters.

Now string animation together.
Got to learn how 3D works.


billgucci2
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phil_78 (1/2/2019)

5) You can string animations together one after the other, and the software creates the transitions between them.
Pretty much anybody should be able to do this, and now they're part of the 3D world.  When they get bored with the limitations of this entry level feature set, the vendor can sell them the next level up.

Buy a few animation packs from "Different Developers." You'll soon see. that you cannot string "All" animation together and get the results you expect.
Not all animation is created the same.

As best I can tell, and I may very well be wrong, as it stands there is a huge gap between tools like Mixamo and iClone.

The huge "Gap" is not the tools. It's the user NOT understanding how 3D works.

Creating animation:
All animation programs do not have the same "Up-Axis".
Certain animations will "Pop or Twist" out of place.
"Try and string all that Free animation available on the web and you will see"

Purchase all of your animations from the "Same" developer and you won't have this problem.

What's needed is a smooth step by step path between absolute ignorance and iClone level skills.  As example, if we were teaching math to students we wouldn't ask the students to make a single leap from addition and subtraction to calculus.

This is my rant!  What button do I push in iClone to make it 3D????  :-)

Many users learn how 3d works on Youtube.

Learning "HOW" is works....
You learn "WHAT" Mixammo, iClone, and Daz tools are doing to achieve the "same" thing.

If you choose to "NOT" learn how 3d works... You'll be lost.
AutoDidact
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 I should probably be aiming my time at animation software other than Daz.
Perhaps you should,
I recommend Iclone Pro by Reallusion or Maya or Motionbuilder from Autodesk
My advice with any 3D animation software
is to  be disciplined ,patient and willing to 
DO THE WORK required to achieve your creative objectives
Spend  more time learning the fundamental principles
required to practice the craft.
and less time doing......
this.https://forum.reallusion.com/uploads/images/cf373245-946e-4387-8c45-8cda.jpg




RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


phil_78
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The fact that you cant figure something out in the first 30 days
Doe not prove  such a  system is dysfunctional or broken.
DO THE WORK, acquire the knowledge
Achieve your objectives.


Well, you've ignored my points entirely so you can give me another lecture, kind of a pattern.

1) On this forum, in this thread, Kelley said that Daz is basically just for stills.   Kelley seems to have a LOT of 3D experience.  May I ask why you aren't arguing with him as well?

2) In my post above, I clearly said that I found threads going back to 2012 where the animation timeline issue was confusing many users, and that advice from the forum mods was not resolving that confusion.  What that should tell us is that Daz is not that interested in fixing this confusion, because they could easily have done so years ago just by presenting a clearly visible button which says "Erase Animation".   And what that tells me is what Kelley already said above, I should probably be aiming my time at animation software other than Daz.

3) Please show us the threads on this forum where users remain confused for years on how to clear an animation timeline in iClone.  If you can not do so, that would seem to prove that it's not inevitable that users should be confused about such basic functions.

Perhaps what is really happening here is that you want to play the role of teacher and expert, and I'm interfering with that by not playing the role of student in each and every one of my posts.  But if you were to examine the totality of my posts on the Daz forum you would see that in the overwhelming majority of cases I am playing the role of the grateful appreciative student.   In fact, my post above which set you off is mostly positive comments about my Daz experience.   You carefully selected the only thing challenging I said about Daz above, while ignoring everything else.

Look, I really have no beef with you personally, so perhaps we don't need to chronically squabble.




AutoDidact
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Except, um, you have not the slightest idea what my experience is.
  May I ask how old you are?  I ask because there is at least a possibility  May I ask how old you are?  I ask because there is at least a possibility
 that I've been working online longer than you've been alive.   that I've been working online longer than you've been alive.  
 May I ask if you've ever built a Net start up from scratch May I ask if you've ever built a Net start up from scratch
 by yourself, sold it to the big dogs, and retired at age 45?"


 by yourself, sold it to the big dogs, and retired at age 45?"



Your experience in 3D character animation is essentially none according to several 
of your own posts.
Also it is unlikely that you have been online "longer" than I have been alive
unless there was some super secret internet back before 1963(the year I was born)
And no... I never built a startup up from scratch. 
But had to settle for teaching myself how to use Adobe Photoshop
Quark express,Illustrator pagemaker ,indesign and had a lucrative 19 year
career as a professional Graphic Designer in the Wasington DC metro market.


.
Became interested in 3D animation/VFX/video editing and taught myself how to use Maxon Cinema4D ,poser, lightwave3D
Apple final cut pro, Adobe After effects, Autodesk combustion,Next limit Realflow, Iclone pro  Daz studio etc.
All without any formal classes only  video tutorials downloaded from youtube 
But then again I have always been a bit of of an "Autodidact*"( *google it)
I do  Freelance animation and have a film credit  listing on  IMDB
( Ok ..funded indie film ...but there it is)
A few clips from my feature length Marvel comics based  film project




Having dispensed with the penis measuring contest.
I would only say that your frustration with Daz studio is very obvious
however that does not entitle  you to post false information about the programs features.
The fact that you cant figure something out in the first 30 days
Doe not prove  such a  system is dysfunctional or broken.
DO THE WORK, acquire the knowledge
Achieve your objectives.



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


phil_78
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Don't forget the "Prerequistie for Teaching"
How long does it take for a teacher to obtain their degree.


Let me ask you this please.  How many staff members at either Daz or RL, or any other software company for that matter, have teaching degrees?   Probably very few if any, right? 

What's typically happens instead is that most posters on most technology forums make the mistake of assuming that because they know how to do something they therefore automatically know how to teach that something, even though they've probably not spent a single day studying the art of teaching.  The more technically adept such posters are, the more likely they are to make that mistake.

The next mistake that is often made is in having a religious-like relationship with a piece of software, a perspective which tends to perceive any critique of that software as heretical blasphemy against the holy one true way etc.  While this is understandable, rationalizing a mediocre status quo is not how great software or great companies are built.

As example, consider the life of Steve Jobs, an epic pain in the ass type person who enthusiastically lived in a chronic state of dissatisfaction, thus building the richest company on Earth.  Jobs didn't accept or rationalize a mediocre status quo, but instead went to war with it.   An old cliche summarizes this...

If the things we want to hear,
Could take us where we want to go,
We'd already be there.





animagic
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Rampa (1/26/2019)
"Poof" ;)

I had a similar thought...:P


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

Rampa
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"Poof" ;)
billgucci2
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phil_78 (1/2/2019)
The kind of step by step concepts I'm attempting to articulate are very common in the educational field.


Don't forget the "Prerequistie for Teaching"
How long does it take for a teacher to obtain their degree.

3d animation is a multi billion dollar industry.
....a.k.a  CGI

In the Pro-World:
They demand the "expertise using Maya, Max."
Artist spend years learning CGI... 3d animation, texturing, Lighting, and so forth.

2D and 3D are two totally different worlds.

Reallusion provides you with (2D & 3D) "Scripted Tools" to make animation painless.
Reallusion provides their "Detaied Tutorials."

Reallusion does a great job bringing users up to speed, but DON'T expect any "Dedicated 3D Animation Software" to...\
Step by Step... from novice to Pro.
Never will happen

++++++++++++++++++++++++++++++
Edit:
++++++++++++++++++++++++++++++

The job of a teacher is often to break a seemingly overwhelming complex task up in to little bite size pieces which can be mastered one at a time.

This is exactly what Artist learn when they "PAY" for advanced steps.
Step by Step..... A to Z

Be greatfull you don't have to spend years "Leaning 3D"
...now you know why tutorials are "Basic and Medium" level.

Learn iClone's (Tools)
Get 3dxchange Pipeline.
Get CC
Get Blender
....as save 1,000's of bucks.


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