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Character Legs Have Weird Rectangles

Posted By brent_114049 7 Years Ago
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brent_114049
brent_114049
Posted 7 Years Ago
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I have a character I created with CC3 Pipeline and everything looks good in CC. When I export as FBX and then import into Unity I get these weird rectangular patches (see picture). It almost looks like little rectangles of skin have "flipped" over 180 degrees. Is this somehow related to normals?  Any ideas? 

I followed the same process I used for other characters and had no problems. For this character I did use morphs on the legs if that might be of interest.

Thanks for any insights you might have.

https://forum.reallusion.com/uploads/images/27464686-996e-4662-b1b3-289b.jpg




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