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Character Creator 3.01 Update - Coming Soon

Posted By Peter (RL) 8 Years Ago
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wires
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Posted 8 Years Ago
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I'm also getting crashes when using the Transformer option.

Added:
Doing a complete uninstall/reinstall solved the issue.


Gerry



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pruiz
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Version: v3.01.1016.1 just installed. Importing fbx's with transformer that worked fine in the initial release now immediately crash cc3. How exactly do I save an fbx for the new release? Which version fbx - has it changed? -  which export options and what exactly are the  morph export rules? Do I have to go back and resave all daz /fbx's. Can I revert - and how to the original cc3 release which worked fine? Right now I'm hosed.
4u2ges
4u2ges
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e) Yet worse, the issue which is being reported as Released is still an issue. I have one for instance (somebody else might have more): https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy




justaviking
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animagic (10/14/2018)
4u2ges (10/14/2018)
But it's already implemented Aminagic :) And I suppose Appearance Editor would follow current texture maps.

Well, thank you...:blush: One is supposed to be notified when an issue is implemented or resolved...:unsure: It's still listed as Active...:crazy:


a) A big "Yay" for it being implemented
b) An exasperated "Sigh" for it still being listed as "Active"
c) Reallusion really wants us to use Feedback Tracker.  Fine.  But then they need to do their part.  Hire an intern or someone to do the basic maintenance of the issues.
d) I still worry about "old" issues not getting carried forward to the new version(s) when the reported issues, both bug reports and enhancement suggestions, are still relevant.





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animagic
animagic
Posted 8 Years Ago
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4u2ges (10/14/2018)
But it's already implemented Aminagic :) And I suppose Appearance Editor would follow current texture maps.

Well, thank you...:blush: One is supposed to be notified when an issue is implemented or resolved...:unsure: It's still listed as Active...:crazy:


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

4u2ges
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But it's already implemented Aminagic :) And I suppose Appearance Editor would follow current texture maps.

https://forum.reallusion.com/uploads/images/e446fc18-6077-42d3-ab6f-96cd.jpg




animagic
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I hope that suggestions from CC2 are not being ignored. A very important one for me is the possibility to have two different texture for left and right eyes.

See: https://www.reallusion.com/FeedBackTracker/Issue/Allow-separate-materials-for-left-and-right-eyes.

Once the Appearance Editor becomes available in CC3 (for CC3 characters), it would be good to have that option added.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

animagic
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duchess110 (10/11/2018)
JimmyB7 (10/11/2018)
This may be the wrong place to ask but I'm getting this error when trying to export a head to CC3 from CT8.  What am I doing wrong?
https://forum.reallusion.com/uploads/images/1b8aa2b8-d157-43ab-b483-4cdf.png



Myself and if I recall a few others have had this problem since waaaaaaaaaaaaaay back.
Workaround is to save the head and not export. Then open CC3 and drag the head in onto your character.


As has been mentioned, heads from CT8 are not compatible with CC3 characters. You have to start out with a CC1 character and then convert to CC3. Also, as Duchess mentions, you need to drag and drop the head on the character.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

duchess110
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JimmyB7 (10/11/2018)
This may be the wrong place to ask but I'm getting this error when trying to export a head to CC3 from CT8.  What am I doing wrong?
https://forum.reallusion.com/uploads/images/1b8aa2b8-d157-43ab-b483-4cdf.png



Myself and if I recall a few others have had this problem since waaaaaaaaaaaaaay back.
Workaround is to save the head and not export. Then open CC3 and drag the head in onto your character.



Duchess Designs Store 


Dan Miller
Dan Miller
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You will soon have the option to stop this message popping up with a "Do Not Show Again" checkbox. This will hopefully make it into the 3.01 update or if not the next update.


Sounds great, thanks!

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