Dear Customers,
We are aware of a few issues that have caused some users to experience problems since the release of CrazyTalk Animator v2.0. To help resolve these issues as quickly as possible we are making a pre-release version of the 2.01 patch available now.
Please be aware that this is not the final version so you should only install if you are experiencing issues that are seriously affecting your use of CTA2. A full release will follow shortly.
v2.01.1220.1 >> released on 12/20/2013 (in the forum only)
- Fixed: Program crash when accessing Content Manager due to User Account Control settings
- Fixed: Safe Area shows abnormal blue grids
- Fixed: Occasional program freeze when launching from the login menu
- Fixed: Clicking the Play Bar cannot move indicator to the target mouse location.
- Fixed: Hotkeys unavailable during Facial Puppet recording and preview
- Fixed: Left & right eye operation not synced during Facial Puppet
- Fixed: Animation data error may occur when stop is pressed at frame 1
Note*: This may result in faulty and unexpected motion issues if further motion editing is performed. To remedy, select character and press the ‘Ctrl-Alt-F’ hotkey to validate the data.
v2.01.1227.1 >> released on 12/27/2013 (in the forum only)
- Fixed: Cannot sync the audio keys between Audio modify panel and Timeline track
- Fixed: Cannot preview the calibration of “ALL” and “EYE Blink” in Face Fitting Editor
- Fixed: Inconsistent animation key priority between the Face & Lips tracks
- Facial track priority should be: Sprite Switch > Viseme > Facial Expression
- Fixed: Cannot add camera key when double-clicking on the camera track in the Timeline
- Fixed: Objects or characters will disappear if the default camera key (frame 1) is deleted
- Fixed: The position of Joint Masks will be reset after changing a body sprite
- Fixed: Morph-based head texture update failure after launching texture in external image editor
- Fixed: Opacity key cannot be updated instantly on the opacity track in the Timeline
- Fixed: The on-screen display will not show correctly after Windows restore
- Fixed: Animation data error may occur when Default Pose is pressed at frame 1 from the 2D Key Editor
- Fixed: Possible crash with some UAC settings when selecting a puppet profile
- Fixed: Program crash and close when Actor Puppet panel opened
- Fixed: Program crash under certain conditions when performing face fitting
- Fixed: Audio not updated when Undo/Redo is used in Composer
- Fixed: World axis disappears when exporting video and images
- Fixed: Remove Animation & Reset commands close motion tool panel
- Fixed: Loading DRM iMotion & Flattening or Exporting 3D Motions causes occasional crash
- Fixed: Motion length incorrect when using Collect Clip command that includes facial motion
- Fixed: Double-click in Camera transform track causes objects to disappear from 3D view
- Fixed: Certain G2 characters fail to maintain render style color changes when reloaded
Peter
Forum Administrator
www.reallusion.com