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By Peter (RL) - 12 Years Ago
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Dear Customers,
We are aware of a few issues that have caused some users to experience problems since the release of CrazyTalk Animator v2.0. To help resolve these issues as quickly as possible we are making a pre-release version of the 2.01 patch available now.
Please be aware that this is not the final version so you should only install if you are experiencing issues that are seriously affecting your use of CTA2. A full release will follow shortly.
v2.01.1220.1 >> released on 12/20/2013 (in the forum only)
- Fixed: Program crash when accessing Content Manager due to User Account Control settings - Fixed: Safe Area shows abnormal blue grids - Fixed: Occasional program freeze when launching from the login menu - Fixed: Clicking the Play Bar cannot move indicator to the target mouse location. - Fixed: Hotkeys unavailable during Facial Puppet recording and preview - Fixed: Left & right eye operation not synced during Facial Puppet - Fixed: Animation data error may occur when stop is pressed at frame 1 Note*: This may result in faulty and unexpected motion issues if further motion editing is performed. To remedy, select character and press the ‘Ctrl-Alt-F’ hotkey to validate the data.
v2.01.1227.1 >> released on 12/27/2013 (in the forum only)
- Fixed: Cannot sync the audio keys between Audio modify panel and Timeline track - Fixed: Cannot preview the calibration of “ALL” and “EYE Blink” in Face Fitting Editor - Fixed: Inconsistent animation key priority between the Face & Lips tracks - Facial track priority should be: Sprite Switch > Viseme > Facial Expression - Fixed: Cannot add camera key when double-clicking on the camera track in the Timeline - Fixed: Objects or characters will disappear if the default camera key (frame 1) is deleted - Fixed: The position of Joint Masks will be reset after changing a body sprite - Fixed: Morph-based head texture update failure after launching texture in external image editor - Fixed: Opacity key cannot be updated instantly on the opacity track in the Timeline - Fixed: The on-screen display will not show correctly after Windows restore - Fixed: Animation data error may occur when Default Pose is pressed at frame 1 from the 2D Key Editor - Fixed: Possible crash with some UAC settings when selecting a puppet profile - Fixed: Program crash and close when Actor Puppet panel opened - Fixed: Program crash under certain conditions when performing face fitting - Fixed: Audio not updated when Undo/Redo is used in Composer - Fixed: World axis disappears when exporting video and images - Fixed: Remove Animation & Reset commands close motion tool panel - Fixed: Loading DRM iMotion & Flattening or Exporting 3D Motions causes occasional crash - Fixed: Motion length incorrect when using Collect Clip command that includes facial motion - Fixed: Double-click in Camera transform track causes objects to disappear from 3D view - Fixed: Certain G2 characters fail to maintain render style color changes when reloaded
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By nat woi - 12 Years Ago
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nice that's was fast :]
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By nat woi - 12 Years Ago
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roblem Event Name: APPCRASH Application Name: CrazyTalkAnimator.exe Application Version: 2.0.1220.2 Application Timestamp: 52b426e0 Fault Module Name: CrazyTalkAnimator.exe Fault Module Version: 2.0.1220.2 Fault Module Timestamp: 52b426e0 Exception Code: c0000005 Exception Offset: 00045868 OS Version: 6.3.9600.2.0.0.768.101 Locale ID: 1033 Additional Information 1: 5861 Additional Information 2: 5861822e1919d7c014bbb064c64908b2 Additional Information 3: 01d7 Additional Information 4: 01d7340064827245f2249cd1f1a7c264
Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=280262
If the online privacy statement is not available, please read our privacy statement offline: C:\WINDOWS\system32\en-US\erofflps.txt
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By Peter (RL) - 12 Years Ago
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nat woi (12/21/2013) roblem Event Name:APPCRASH Application Name:CrazyTalkAnimator.exe Application Version:2.0.1220.2 Application Timestamp:52b426e0 Fault Module Name:CrazyTalkAnimator.exe Fault Module Version:2.0.1220.2 Fault Module Timestamp:52b426e0 Exception Code:c0000005 Exception Offset:00045868 OS Version:6.3.9600.2.0.0.768.101 Locale ID:1033 Additional Information 1:5861 Additional Information 2:5861822e1919d7c014bbb064c64908b2 Additional Information 3:01d7 Additional Information 4:01d7340064827245f2249cd1f1a7c264
Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=280262
If the online privacy statement is not available, please read our privacy statement offline: C:\WINDOWS\system32\en-US\erofflps.txtCan you tell us what you were doing in CTA2 when the crash occurred. Please provide steps if possible. Thanks.
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By hj - 12 Years Ago
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- Fixed: Accessing content manager cause a crash iwith some UAC settings.
sorry this is not a fix for me :w00t::w00t::w00t: crashing Accessing content manager every time further.
hj
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By nat woi - 12 Years Ago
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This crash I was placing a new head on a avatar a custom one after crash I tried it again and it didn't crash. I HAVE WINDOWS 8.1 And a lot of programs I have crash using windows 8 its junk ..
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By adambrannon - 12 Years Ago
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nat woi (12/21/2013) This crash I was placing a new head on a avatar a custom one after crash I tried it again and it didn't crash. I HAVE WINDOWS 8.1 And a lot of programs I have crash using windows 8 its junk ..
Have you tried running the app in compatibility mode??
Try the following. Right click the program shortcut, click 'Properties', click the 'Compatibility' tab. In this tab, click the check box next to 'Run this program in compatibility mode for:' and choose an earlier version of Windows from the list. Most common is 'Windows XP (Service Pack 3)'. Also, on the same tab, you may try clicking the check box for 'Run this program as an administrator'.
See if you still get an error.
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By Peter (RL) - 12 Years Ago
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hj (12/21/2013)
- Fixed: Accessing content manager cause a crash iwith some UAC settings. sorry this is not a fix for me :w00t::w00t::w00t: crashing Accessing content manager every time further. hj Have you tried the workaround given in the FAQ. This may help.
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By aidanodr - 12 Years Ago
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I dont think this patch works with the Demo version of CTA2?? Tried but to no avail ..
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By hj - 12 Years Ago
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Have you tried the workaround given in the FAQ. This may help.
thank you for reply
i do not want to change my windows-settings, i want a functional programm. Runnig as adminstrator is ok, but do not work i my case.
hj
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By perriced - 12 Years Ago
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Hi, not sure if these are bugs, but... "Crazytalk Animator has stopped working" (message) several times when I tried to "reset" character in 3D motion editor, (This occurs when I press "reset" while under/within an imported iMotion file)
same when I was trying to move a "stuck/unresponsive" "Comic" writing prop. Now, in a project, I changed into Camera mode and the screen went white. I don't believe it is pointing into white space as I've tried resetting and "focus on all" to no avail. All the props/characters are still there (basically at center-- in regular stage mode and 3D view. This is a strange one for me. thanks, Dave
PS The more I work with 3D Motion Editor, the more I wonder if it could be "beefed up" a bit, to wit, able to increase size, but more importantly, the size of both gizmos and their color arrows/circles, their thickness, especially for these tired old eyes :smooooth:
Not much to see, but attached are "stage mode" and "record mode" of same project
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By Visconti - 12 Years Ago
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Dear Customers,
The second pre-released patch (v2.01.1227.1) is available now.
Please click HERE (v2.01.1277.1) and once downloaded double click to install.
v2.01.1227.1 >> released on 12/27/2013 in the forum
- Fixed: Cannot sync the audio keys between Audio modify panel and Timeline track - Fixed: Cannot preview the calibration of “ALL” and “EYE Blink” in Face Fitting Editor - Fixed: Inconsistent animation key priority between the Face & Lips tracks - Facial track priority should be: Sprite Switch > Viseme > Facial Expression - Fixed: Cannot add camera key when double-clicking on the camera track in the Timeline - Fixed: Objects or characters will disappear if the default camera key (frame 1) is deleted - Fixed: The position of Joint Masks will be reset after changing a body sprite - Fixed: Morph-based head texture update failure after launching texture in external image editor - Fixed: Opacity key cannot be updated instantly on the opacity track in the Timeline - Fixed: The on-screen display will not show correctly after Windows restore - Fixed: Animation data error may occur when Default Pose is pressed at frame 1 from the 2D Key Editor - Fixed: Possible crash with some UAC settings when selecting a puppet profile - Fixed: Program crash and close when Actor Puppet panel opened - Fixed: Program crash under certain conditions when performing face fitting - Fixed: Audio not updated when Undo/Redo is used in Composer - Fixed: World axis disappears when exporting video and images - Fixed: Remove Animation & Reset commands close motion tool panel - Fixed: Loading DRM iMotion & Flattening or Exporting 3D Motions causes occasional crash - Fixed: Motion length incorrect when using Collect Clip command that includes facial motion - Fixed: Double-click in Camera transform track causes objects to disappear from 3D view - Fixed: Certain G2 characters fail to maintain render style color changes when reloaded
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By hj - 12 Years Ago
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Thank you for the update
- Fixed: Accessing content manager cause a crash iwith some UAC settings.
o.k. this is fixed for me with the new patch :):):):)
but, what about Fixing Breaks in CTA 2 :w00t::w00t::w00t: Fix SWF Broken Issues Ctrl + L does not work in the new patch
best
hj
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By Tok39Larraby - 12 Years Ago
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Woohoo! ... The first pre-release seemed to fix my constant crashing. The second, I applied... "just to be sure to be sure.."
Now I can start to play with the product. Thanks for the speedy updates which I really appreciate. Sorry your Xmas has been so much work.... But like Santa, you have made a lot of us kids very happy.
Cheers!
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