|
Author
|
Message
|
|
moviechick
|
moviechick
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: 6 Years Ago
Posts: 120,
Visits: 2.2K
|
Thanks Peter!! :+}
|
|
|
|
|
Peter (RL)
|
Peter (RL)
Posted 14 Years Ago
|
|
Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K,
Visits: 36.6K
|
ross.brannigan (10/18/2012) Hi, my first post as a newbie. I have 5 pro and mocap 1.0 then used live update and patch to 5.31 but now my mocap plugin is incompatible. what should I do? I tried uninstalling the 1.0 plugin and downloading the latest trial version of the ms sdk but still it won't work, Thanks, RossHi.. Sorry to hear of your mocap problems. Which Kinect device are you using (Xbox or Windows) and which operating system?
Peter Forum Administrator www.reallusion.com
|
|
|
|
|
Peter (RL)
|
Peter (RL)
Posted 14 Years Ago
|
|
Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K,
Visits: 36.6K
|
moviechick (10/18/2012) Alright, so I downloaded this temp "patch" .... I've unzipped it and I have 2 items .... "Bin" and and "Bin64" which do I use and how do I use them? ThanksWhen you unzip you will have two folders called Bin and Bin64. In each of these folders will be a file called iClone.exe. You just need to copy each iClone.exe to the corresponding folders below. C:\Program Files\Reallusion\iClone 5 or for 64bit OS C:\Program Files (x86)\Reallusion\iClone 5
Peter Forum Administrator www.reallusion.com
|
|
|
|
|
ross.brannigan
|
ross.brannigan
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: 14 Years Ago
Posts: 2,
Visits: 7
|
Hi, my first post as a newbie. I have 5 pro and mocap 1.0 then used live update and patch to 5.31 but now my mocap plugin is incompatible. what should I do? I tried uninstalling the 1.0 plugin and downloading the latest trial version of the ms sdk but still it won't work, Thanks, Ross
|
|
|
|
|
moviechick
|
moviechick
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: 6 Years Ago
Posts: 120,
Visits: 2.2K
|
Alright, so I downloaded this temp "patch" .... I've unzipped it and I have 2 items .... "Bin" and and "Bin64" which do I use and how do I use them? Thanks
|
|
|
|
|
Peter Blood
|
Peter Blood
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 2.3K,
Visits: 9.4K
|
moviemaker: "@peterblood Most of users use g3 a lot," :) Thank God my friend, I really thought I've been lagging behind by not using the G5's. I KNEW I was when I used G1's in my vid but I couldn't find any G3 warrior armor. Hint, hint to our designer friends. Hell, I'd even put Chuck on steroids and give Gwynn a Thorazine injection (Her eyes are like <<:w00t:>> Village of the Damned!) if you only wanted to design for G5's. ...Big Bucks waiting... Just sayin' :cool: pete
 http://www.youtube.com/user/peterblood50?feature=mhee
|
|
|
|
|
Capemedia
|
Capemedia
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 1.5K,
Visits: 5.1K
|
Thanks for such a quick fix to the patch Reallusion :)
___________________________________________________________
Score VariationsCapemedia UK Limited's Website
|
|
|
|
|
Apparition
|
Apparition
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: 10 Years Ago
Posts: 2.2K,
Visits: 4.0K
|
IT is a certain fact software evolution (understand "evolution" NOT as improvement but just as "change") unfortunately leads to a critical stage where Murphy's law will manifest: "If something can go wrong, it will!" Each individual software change, no matter how trivial it may seem requires a true, formal and extensive testing process. But not only to test the affected or "modified" part of the software but ALL! Sudden patches, fixes and additions can create havoc as it seems impossible to overall test a complete package in ALL it's features, menus, tools and functions! Consequences sometimes can be disastrous for developers like in my case. Many of the "changes", "improvements" and additions rendered some of my products inoperative, requiring me to rebuild and recompile but also to retire some which could not be totally recovered. I do hope RL will find a path to a more stable upgrade process, while KEEPING compatibility with older formats as all good pieces of software should do!

Mike Aparicio-Reallusion Certified Innovative Content Developer
|
|
|
|
|
moviemachine
|
moviemachine
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: 10 Years Ago
Posts: 260,
Visits: 2.7K
|
Actually RL was probably trying to do us all a favor with the no hair G3 fiasco. Instead of having the user pull out all their hair over lame IC5 they programmed the G3 characters to do all the virtual hair pulling in sympathy of our frustrations.
Animation is wonderful... all is possible! :D IC6 will probably include character assisted suicides... oh forgot... they already tried to implement that feature with the G2's last year :P
|
|
|
|
|
Postfrosch
|
Postfrosch
Posted 14 Years Ago
|
|
Group: Forum Members
Last Active: 3 Years Ago
Posts: 6.9K,
Visits: 18.4K
|
It happened before signs and wonders, a patch for the patch, and that as soon Everything works again - the G 3 can again go to the hairdresser Thank you for this quick action Greetings from Germany from Postfrosch
--------------------------------------------------------------

|
|
|
|