Hello Sir,
I created a character in Character Creator 4, and during the creation process, the skin texture shaders for different body parts were of various types—some were PBR, while others were Digital Human (based on body part names). This resulted in a specific skin tone for my character. However, when I exported the character in FBX format to use it in Blender and then re-imported the same character back in FBX format, all the shaders for the skin textures changed to PBR. This caused the skin texture to look different from how it initially appeared.
I tried adjusting the shader type in the shader section by using other available shader options, but the skin texture still did not return to its original appearance. Moreover, the original shader types that were present during the character creation process are no longer visible or accessible.
Sir, please help me resolve this issue. How can I restore the original skin texture and shader types?
Thank you.

