I wish I could see some screenshots... because in addition to enabling Line Tessellation, there are 2 more issues.
One, is what I already mentioned, you could hardly get a decent render of fiber-mesh in CC real-time engine.
Hair most of the time would look thinned like on 100 yo person.
And two (this might relate to any object not only hair), sometimes it would appear and disappears as you move camera. In which case you have to export hair as OBJ, re-import it and restore materials.
This is due to current CC bug.
BTW default Pixie hair is a fiber-mesh - not cards.
Here it is... It only looks more or less decent due to DLSS and 6M polygons