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adding a mask to UE5.2 RL_HQSkin shader ?

Posted By Jbowdoin Last Year
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adding a mask to UE5.2 RL_HQSkin shader ?

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Jbowdoin
Jbowdoin
Posted Last Year
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so I notice the palm of the hands is clipping when equipping gloves to my character , rater than re working the model at this point I thought why not mask it ?
so I set an opacity mask to the hands when gloves are equipped (same for some leg items ) but there is no opacity map on the RL_HQSkin shader ?? how can I add that ? 
43% of original size (was 1172x623) - Click to enlarge
it is on the cloth (under "Normal" )

any one know how to do this ?  I alredy know how to set the texture on runtime just need to know how to add ito the material 



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