adding a mask to UE5.2 RL_HQSkin shader ?


https://forum.reallusion.com/Topic547867.aspx
Print Topic | Close Window

By Jbowdoin - Last Year
so I notice the palm of the hands is clipping when equipping gloves to my character , rater than re working the model at this point I thought why not mask it ?
so I set an opacity mask to the hands when gloves are equipped (same for some leg items ) but there is no opacity map on the RL_HQSkin shader ?? how can I add that ? 

it is on the cloth (under "Normal" )

any one know how to do this ?  I alredy know how to set the texture on runtime just need to know how to add ito the material