Jbowdoin
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Jbowdoin
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
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Visits: 793
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https://courses.reallusion.com/home/iclone/pipelines/unreal-live-link?v=unreal-live-link-plug-in-tutorial-quick-motion-transfer-to-ue5-for-characters-and-propsaround 4:47 of this video Kai mentions the model in unreal will be replaced.is there a way to not do that ? I have my character set up can i make a live link in IC8 and UR5 with out replacing her ? (so pull out the model in both programs then make the link and start animating ) model replaced would be a big set back
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Jbowdoin
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Jbowdoin
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 123,
Visits: 793
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Jbowdoin
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Jbowdoin
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 123,
Visits: 793
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never mind the hair question, but a mouth latter and the first question was not addressed ?
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StyleMarshal
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StyleMarshal
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
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Yes , possible , just select the CC Character you want to Live Link and add the BP under the IClone menu above. Then add the generate Actor BP into the scene and select the right character name from the IClone character for Live Linking. You don't have to replace any character. 1. 74% of original size (was 679x763) - Click to enlarge 2. 74% of original size (was 679x763) - Click to enlarge
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Jbowdoin
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Jbowdoin
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 123,
Visits: 793
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thanks , i will take a look at it this weekend
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Jbowdoin
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Jbowdoin
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 123,
Visits: 793
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Jbowdoin
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Jbowdoin
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 123,
Visits: 793
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Jbowdoin
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Jbowdoin
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 123,
Visits: 793
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Jbowdoin
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Jbowdoin
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 123,
Visits: 793
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in both cases the characters were imported with atuo set up what should be i doing deferent? ?
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