Hi everyone,
I modeled a character in ZBrush.
It is about 6 millions polygons.
I would like to make the low poly using CC3+ Base.
The idea is to use
Wrap by 3DRS to
wrap CC3+ Base onto the high poly.
Wrap doesn't allow FBX import, meaning that I'm going to lose skeleton information.
After
wrapping process, is it possible to import CC3+ Base
Wrapped into CC3 (OBJ file) and to add a skeleton?
Thanks for help