|
By mulfycrowh - 5 Years Ago
|
Hi everyone,
I modeled a character in ZBrush. It is about 6 millions polygons. I would like to make the low poly using CC3+ Base. The idea is to use Wrap by 3DRS to wrap CC3+ Base onto the high poly. Wrap doesn't allow FBX import, meaning that I'm going to lose skeleton information. After wrapping process, is it possible to import CC3+ Base Wrapped into CC3 (OBJ file) and to add a skeleton?
Thanks for help
|
|
By Peter (RL) - 5 Years Ago
|
Hi...
We have a course that explains the process of taking high resolution 3D scanned characters and making them compatible with Character Creator 3 using Wrap. This same workflow should work in your case as well.
3D Scan Model to Animatable CC Character Workflow - Character Creator (reallusion.com)
You can see a teaser of the course below which shows an overview of the workflow.
|
|
By mulfycrowh - 5 Years Ago
|
|
Thank you!
|
|
By cynsegura - 2 Years Ago
|
I have this tutorial but it is quite old version. Is it not any update with zwrap and zburh to speed the workflow. Please let me know thanks
|
|
By animagic - 2 Years Ago
|
This may be helpful, it was just published:
|