This could very well be an ID10T issue, but I was working with the base CTA5 Actor - Johnny1_F.ctTBActor. This pack appears to include Morph Eyes including an Anime style.
However, when I attempt to apply the eyes to the model (Anime_02.ctMEye) in composer mode, I get an error stating: "Can't apply an image-based eye to a vector-based actor, please choose a vector-based eye under the 'eye' folder for your actor."
So if I understand, I can't use morph eyes on the models they are packaged with, or am I doing something wrong?