Morph Eyes Not Working with Actor


https://forum.reallusion.com/Topic531476.aspx
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By jason.delatorre - 3 Years Ago
This could very well be an ID10T issue, but I was working with the base CTA5 Actor - Johnny1_F.ctTBActor. This pack appears to include Morph Eyes including an Anime style.

However, when I attempt to apply the eyes to the model (Anime_02.ctMEye) in composer mode, I get an error stating: "Can't apply an image-based eye to a vector-based actor, please choose a vector-based eye under the 'eye' folder for your actor." 

So if I understand, I can't use morph eyes on the models they are packaged with, or am I doing something wrong?
By Peter (RL) - 3 Years Ago
Hi...

Morph eyes can only be applied to a character created from a photo or a drawing using the method described below. They can't be used with vector or sprite based characters. Morph based heads were previously created in our CrazyTalk software (now discontinued) but the option to create them is still available in CTA5 for those who prefer this way of creating talking characters.

https://manual.reallusion.com/Cartoon-Animator/Content/Resources/ENU/04_Talking_Image/Creating_a_Face_From_a_Photo/Creating_a_Face_from_a_Photo.htm
By jason.delatorre - 3 Years Ago
Ok, thanks Peter!