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Message
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imagination304_023567
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imagination304_023567
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 19,
Visits: 190
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Hi Peter,
I have iclone 8, CC4 , 3Dxchange pipline and hair builder. If I exported the naked character to blender for modelling clothes, do I need to pay any extended license fee?
Thanks in advance
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animagic
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animagic
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 15.8K,
Visits: 31.3K
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imagination304_023567 (8/8/2022) Hi Peter,
I have iclone 8, CC4 , 3Dxchange pipline and hair builder. If I exported the naked character to blender for modelling clothes, do I need to pay any extended license fee?
Thanks in advance
No. The Extended license is only required for use in games. For export to other 3D applications for making modifications, creating clothing, or rendering, the Standard license is sufficient.
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imagination304_023567
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imagination304_023567
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 19,
Visits: 190
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Hello, I am interested in game development. I exported the naked character with hair to blender. If I create clothes for the naked characters in blender , and then import the finished CC characters with blender clothes to Unreal or Unity engine, do I need to pay any extended license fee? If necessary, how much is it? Thanks in advance
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Necka
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Group: Forum Members
Last Active: Last Year
Posts: 62,
Visits: 407
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imagination304_023567 (8/8/2022) Hello, I am interested in game development. I exported the naked character with hair to blender. If I create clothes for the naked characters in blender , and then import the finished CC characters with blender clothes to Unreal or Unity engine, do I need to pay any extended license fee? If necessary, how much is it? Thanks in advance
You'd only need a license for the Hair if you bought them from Reallusion content store or market place after 27th of July. And for the character if it's a CC Avatar (from my understanding, a already made character created by Reallusion or 3rd party) Clothing you create yourself (even if you import it in CC) doesn't need any license, it's yours.
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imagination304_023567
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imagination304_023567
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 19,
Visits: 190
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Thank you.
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Peter (RL)
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Peter (RL)
Posted 3 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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jdscogin (8/4/2022) I agree with everyone here. I bought CC3 when it was on sale for $99. There is no reason I would upgrade now. I have been creating indie games using Unity for many years. I don't sell them. I make them for fun. I am now making a VR game for the Oculus Quest 2. I was planning to use a CC character, but now, that is impossible. I have useless software now. Reallusion, think of the indies! The Extended License is for content that is used in mass distributed commercial games or applications. If your games are free then an Extended License won't be required.
Peter Forum Administrator www.reallusion.com
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jdscogin
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jdscogin
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 11,
Visits: 49
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That is very good news. The games I make are free. Thank you so much. Makes sense that if I sell the my games, I should have to pay.
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JasonWynngard
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JasonWynngard
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 456,
Visits: 1.2K
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I think and hope my question is a bit on the unique side. OK, regarding this new Extended license thing, how does it impact people who use iC8 & CC4 to create education content. Example 1. iC8 using a CC4 animated avatar to explain or just point out an instruction item. Example 2. CC4 avatar used to advertise an online course or course segment?
Omen HP17t ck00 -- Windows 11 -- 32GB RAM -- Two 1TB Crucial M.2 NVME Drives -- nVidia Geoforce RTX 3070 -- 11th Generation i9 -- LG 32" QUHD Monitor
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animagic
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animagic
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 15.8K,
Visits: 31.3K
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JasonWynngard (8/17/2022) I think and hope my question is a bit on the unique side. OK, regarding this new Extended license thing, how does it impact people who use iC8 & CC4 to create education content. Example 1. iC8 using a CC4 animated avatar to explain or just point out an instruction item. Example 2. CC4 avatar used to advertise an online course or course segment?
If the end result is a video or still image you will be covered with a Standard license.
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Da_Drood
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Da_Drood
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 65,
Visits: 437
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Sorry if this question seems repetitive but it seems like everytime it's hard to make things clear with Reallusion because of somewhat vague statements/announcements (maybe my bad cause i'm not english motherlanguage). If i use CC4 to create a character with no stuff bought from the market store, just a character created with the software i already bought (and for which i already spent over 1k € to get skingen, hair builder, anatomy pack and other cool addons back when there was the last sales for CC3/Iclone7 before CC4/Iclone8 came out), and create all the clothing/accessories in Blender, do i still have to pay for a license if i want to use that character in a Unity game? If so then i absolutely stand with Necka and the other fellows who complain about the new policy as it basically kicks all of us indie devs out of the window because it would be simply not affordable for common humans. Not fair at all. I seriously hope i'm wrong. Please Reallusion think about your community. Thanks for reading through this.
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